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Proog character

PostPosted: 30 Sep 2010, 18:29
by rudy85
Hello,

I won't support this character anymore :
It seem there are problems with animation.
I sent here the character playable for 0.7 but not animated, and the work already made.

Re: Proog character

PostPosted: 18 Nov 2010, 22:50
by rudy85
I found that armature was contained different meshes, I had grouped them.
I had polished the model but it doesn't work anymore

:(

Re: Proog character

PostPosted: 03 Jan 2011, 18:28
by wolterh
That's sad, it looks like you put so much effort into it. Which are the problems with the animation?

Re: Proog character

PostPosted: 03 Jan 2011, 21:59
by Auria
Was the problem our old infamous bug where characters are being "dismembered" in game? (maybe post a screenshot of the issue). If so then I posted a patch to irrlicht devs : http://irrlicht.sourceforge.net/phpBB2/ ... 262#240262

Re: Proog character

PostPosted: 04 Jan 2011, 10:07
by STKRudy85
Fine ;)

Re: Proog character

PostPosted: 07 Jul 2011, 22:02
by STKRudy85
I save Proog :
proog.7z
(231.55 KiB) Downloaded 308 times


I will submit it on stkaddons soon :think: (with the license and the source which still unstable)

Problem was procedural texture affected normal and bump blending