Sorceress
Posted: 03 Sep 2015, 14:07
I don't want to clutter the ideas thread anymore with her since she's in an existing form now.
She's a representative of OpenArena3 for the coming art shift. That game is licensed under the GPL V2 much like this character will be when i'm done with it.
She's an adult dark elf who dabbles in alchemy, magic, and now wants to add racing to that list.
FAQ:
Q:Why blue?
A:Bcause!
Q: TO SEXY
A: The original character was too sexy. This special STK version isn't, and would probably qualify for the hypothetical E rating.
So far:
Modeled & skinned Sorceress ~6hrs
Modeled a really rough random trike vehicle thing ~3hrs
Made an icon ~7 minutes
Learned the pipeline ~1 hrs
Creating a darn armature ~0.5hrs
Making the darn animations ~2hrs
What's next:
Make wheles
Find some decent color scheme for the kart itself
Probably reproportion her again so she's consistent with Sara's proportions. I actually modeled this first BEFORE playing the game
She's a representative of OpenArena3 for the coming art shift. That game is licensed under the GPL V2 much like this character will be when i'm done with it.
She's an adult dark elf who dabbles in alchemy, magic, and now wants to add racing to that list.
FAQ:
Q:Why blue?
A:Bcause!
Q: TO SEXY
A: The original character was too sexy. This special STK version isn't, and would probably qualify for the hypothetical E rating.
So far:
Modeled & skinned Sorceress ~6hrs
Modeled a really rough random trike vehicle thing ~3hrs
Made an icon ~7 minutes
Learned the pipeline ~1 hrs
Creating a darn armature ~0.5hrs
Making the darn animations ~2hrs
What's next:
Make wheles
Find some decent color scheme for the kart itself
Probably reproportion her again so she's consistent with Sara's proportions. I actually modeled this first BEFORE playing the game