GunChleoc {l Wrote}:The shape of the rocket is fine. I think it's the gradient that's bothering me
Arthur {l Wrote}:Very good work, looks quite good to me.
Looks nice geekpenguin! Sorry I didn't comment, I've been away quite a bit recently. The heat and chaos of summer is getting to me here in the U.S.
charlie {l Wrote}:You are too impatient. Feedback takes time - not everybody checks the forum hourly
ctdabomb {l Wrote}:...Though seeing comments asking/complaining/wondering for comments always turn me off a bit... I certainly understand the feeling though. Keep up the great work!
samuncle {l Wrote}:... be a bit patient it happens to everyone...
samuncle {l Wrote}: "For your circus image, the idea is cool and we at the core team are happy to see people using and expanding SuperTuxKart's Universe."
samuncle {l Wrote}:The banner itself looks like a bunch of different picture glued together in photoshop.
samuncle {l Wrote}:There is a lot of cool little details and Tux's costume is well done.
-> Tux should be bigger (like the biggest character in the center of the banner)
samuncle {l Wrote}: Nolok is very funny with Pidgin being out of the Hat.
-> Sara and the Motocross stunt stuff looks epic.
samuncle {l Wrote}: The circus main pavilion and the ferry wheel break a rule of depth. Usually stuff in front of a picture are darker and more contrasted. As you go toward the "infinity" things should be more "blended" with the sky and the background.
samuncle {l Wrote}:The lion feels a bit out of place. It's not a character and it's big compared to the rest (especially characters).
samuncle {l Wrote}:We don't understand what Konky has in his hands. I suppose it's something to lit the fire, but it should be more "obvious" (like a torch or something).
samuncle {l Wrote}:Xue and the cannons are epic. Maybe we should see someone pulling the detonator.
samuncle {l Wrote}:The Elephant is funny especially with the beach ball. Why not reusing one of the Gran Paradiso Beach ball (with adiumy for instance to add more character in the picture ....General advice: The picture feels like a "concept" to show where characters are placed for the final picture. It doesn't feel like a final work, If I take example to the poster we created for 0.9 (and has a similar idea with all characters being present), they feel like they are part of the picture not just cut and placed. Your lighting isn't consistent (and it destroy the illusion). Look for real like circus illustration.
samuncle {l Wrote}:About the circus
-> The big truck is cool but could be a bit more detailed (with textures and all of that)
samuncle {l Wrote}:The loudspeaker are a nice touch , but that's typically something that's already included in the SuperTuxKart object's library. (here is one included in the indev version).
samuncle {l Wrote}:
-> The giant grey ball is strange, not sure what it is.
-> The material are very basic (everything looks like plastic).
samuncle {l Wrote}:c) General advices
-> Make and release a track, don't start 1000 projects (yes this is difficult and I know that personally but you presented the soviet city the western wooden town, the arena and several other project unfortunately unachieved :(
samuncle {l Wrote}:Don't give up, yes my review might be harsh
samuncle {l Wrote}:Why not trying to make one 3D object for the mansion to check how it's done
samuncle {l Wrote}:However unfortunately while very cool the circus banner is not up to our quality standard . Sorry about that.
GeekPenguinBR {l Wrote}:If I post a concept art or a song, both wip, but nobody other than you comments, this would be sad, but, at leat, the members of the team showed their interest for my project. So, I'm in the right direction. But, if nobody shares a opinion and you (the developers) simply make no comments about my song or art, I cancel my work and start working on another one, because I won't waste my time in some stuff nobody cares. This is not childish behavior; on the contrary: it's part of business principles. For me, it's marketing survey: no feedback, no progress. Plain and simply. If I see no feedback, I immediately assume that it's not worth to spend resources on the idea.
GeekPenguinBR {l Wrote}:I know. I'm not complaining about lack of instant reply posted by you and the other guys I have mentioned. I simply can't understand why hundred, thousand guys read a post, but no one has enough interest to comment other than you, Auria, Arthur, Anon, OzoneOne, ArDanWol, GunChleoc, etc. as always.
I want to make this as clear as possible: It's not impatience. I simply can't see why hundred guys refuse to share their opinions. It's so simple to do: "Hi! I liked", "Hello,sorry but I disliked"! like a survey.
You are the art director and Auria, one of the project leaders. If I post a concept art or a song, both wip, but nobody other than you comments, this would be sad, but, at leat, the members of the team showed their interest for my project. So, I'm in the right direction. But, if nobody shares a opinion and you (the developers) simply make no comments about my song or art, I cancel my work and start working on another one, because I won't waste my time in some stuff nobody cares. This is not childish behavior; on the contrary: it's part of business principles. For me, it's marketing survey: no feedback, no progress. Plain and simply. If I see no feedback, I immediately assume that it's not worth to spend resources on the idea.
ArDanWol {l Wrote}:GeekPenguinBR {l Wrote}:I know. I'm not complaining about lack of instant reply posted by you and the other guys I have mentioned. I simply can't understand why hundred, thousand guys read a post, but no one has enough interest to comment other than you, Auria, Arthur, Anon, OzoneOne, ArDanWol, GunChleoc, etc. as always.
Here's how to solve the feedback problem:
New rule: If you don't provide feedback on a STK contribution of any sort, you are not allowed to complain once it's completed and released and are banned from using that contribution until you provide feedback! :D
XGhost {l Wrote}:Hi
Great work! I like the idea of a circus very much. I was thinking for a future project (after I finish Road Works) in about the same direction .
The truck is incredibly well modelled and looks beautiful!
XGhost {l Wrote}: like the circus tent very much. Are you planning to let players driving inside it?
XGhost {l Wrote}:Hi
Can't wait to finally see one of your started projects playable in STK .
XGhost {l Wrote}:I think the STK forum is in general not "famous" enough. As you point out, there are mostly the same people (usually longtime-members) who take time for feedbacks or replies.
XGhost {l Wrote}: I've learned English in school but I wasn't able to understand the discussions on this forum good enough.
XGhost {l Wrote}: I would love to help, to improve, to create something in this direction -> on the other side I'm still just one person. Like the most of us, I have a job and other projects too. I want to support STK with contributions like karts and tracks, but I would support every idea to create something different/new for the community.
XGhost {l Wrote}:To that end, I wish you a nice day and keep up the good great work!
GeekPenguinBR {l Wrote}:Unfortunatelly, we have just 24 hours a day.
GeekPenguinBR {l Wrote}:Hi, samumcle!samuncle {l Wrote}:... be a bit patient it happens to everyone...
I know. I'm not complaining about lack of instant reply not posted by you and the other guys I have mentioned. I simply can't understand why hundred, thousand guys read a post, but no one has enough interest to comment other than you, Auria, Arthur, Anon, OzoneOne, ArDanWol, GunChleoc, etc. as always.
I want to make this as clear as possible: It's not impatience. I simply can't see why hundred guys refuse to share their opinions. It's so simple to do: "Hi! I liked", "Hello,sorry but I disliked"! like a survey.
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