-
tuxkartdriver {l Wrote}:
Correct me if I am wrong: Does your Intel HD 3000 use OplenGl 3.0 or even OpenGl 3.1? If yes, I would like to know if the fact I use OpenGL 4, could have a great difference between them?
3.1
By the way, I just played Cocoa Temple just right now with level 5!!! The showed stdout code is:
OK,. that's a crash. I think it might be faster if you start with level 1 and see that it works. Then go to the graphical details, and add advanced pipeline, test, shadows, test, high def textures, test, compression, test ... then the other ones. I'd suspect the options I have listed as the most likely culprit.
As soon as you've found one option that causes a crash verify it again by disabling all options except advanced pipeline and the one you have identified, and check if it still crashes.
Let us know how you go.
It might be more than one option - so even if you have identified one that's causing the crash, keep on adding more options (except the one that's causing the crash of course), and see if you can find more options triggering a crash (feel free to bisect - adding half the options, ...). Ideally you will end with all options enabled except one or two ..
We will then see if we can fix stk to handle those options on hd4000, or if we just disable them for now.
Thanks!
Joerg