STK Version Numbers

Since I was derailing another thread, I'll move the discussion here.
I think STK 0.8.2 is not a minor version bump (version numbering conventions tend towards Major dot Minor dot Fix). It represents a point at which a lot of old assets become obselete due to changing requirements, which is always a big hint that a game is evolving into another evolution/game.
Also I think perpetual pre-1.0 development doesn't make much sense. STK long since passed the '1.0' milestone by 95% of software standards. It is played by thousands of people around the world daily, and has been stable for quite some time.
My suggestion, move on from the legacy versioning. Take on a versioning scheme that represents the actual state of the game/development.
I would re-release the "legacy" version (the last version supporting all the assets on stkaddons.net) as version 1.0. This would give a clean cut off point for players that enjoy the old tracks/karts and want to continue on with that experience. It will continue to be played by people who don't have good computers (which is going to be a huge market for many years as developing countries tool up). It would also give a point at which a motivated person could release any bug fixes specific to the legacy version as 1.0.x as well as a version for which the kart/track contribution requirements are a substantially lower bar. I think this legacy version is probably more important than you guys might realise at this point.
The 0.8.2 version becomes 2.0beta with a view to a full 2.0 release once enough assets are updated. This represents the 'next generation' of STK, one that requires a better PC, one for which track/kart contribution standards are substantially higher.
I note that samuncle thinks that 2.0 should be 'multiplayer' but, since this is soley an improvement as opposed to a disruptive change, I think that (in our Major dot Minor dot Fix version scheme) represents a minor increment (even if it is a "major" feature).
I think STK 0.8.2 is not a minor version bump (version numbering conventions tend towards Major dot Minor dot Fix). It represents a point at which a lot of old assets become obselete due to changing requirements, which is always a big hint that a game is evolving into another evolution/game.
Also I think perpetual pre-1.0 development doesn't make much sense. STK long since passed the '1.0' milestone by 95% of software standards. It is played by thousands of people around the world daily, and has been stable for quite some time.
My suggestion, move on from the legacy versioning. Take on a versioning scheme that represents the actual state of the game/development.
I would re-release the "legacy" version (the last version supporting all the assets on stkaddons.net) as version 1.0. This would give a clean cut off point for players that enjoy the old tracks/karts and want to continue on with that experience. It will continue to be played by people who don't have good computers (which is going to be a huge market for many years as developing countries tool up). It would also give a point at which a motivated person could release any bug fixes specific to the legacy version as 1.0.x as well as a version for which the kart/track contribution requirements are a substantially lower bar. I think this legacy version is probably more important than you guys might realise at this point.
The 0.8.2 version becomes 2.0beta with a view to a full 2.0 release once enough assets are updated. This represents the 'next generation' of STK, one that requires a better PC, one for which track/kart contribution standards are substantially higher.
I note that samuncle thinks that 2.0 should be 'multiplayer' but, since this is soley an improvement as opposed to a disruptive change, I think that (in our Major dot Minor dot Fix version scheme) represents a minor increment (even if it is a "major" feature).