Race setup menu

Hi everyone!
I just saw a traumatizing
thing. Look at the race setup menu:

(I took the blog's screenshot, so there are the old icons -- thanks Arthur for the "Courtesy"
)
Here it is: I think that we can't put more icons after that. It will look too "Full". We should find an alternative way for the moment we add a "steal the sun" or another new mode.
(I say "We" but I mean: the kind, nice, sweet coder
)
So, my proposition is to split the down screen in two tabs (as for the race selection menu): The first one would be relative to tracks and give an access to the number of AI players, and the other tab would be relative to arena's game. With this we could get ~6 kinds of games per tab. I think it's quite enough while the small plays can't be infinite, and I'm sure it's not so hard to make it. It will be a good improvement for small resolution players too, because the button would be bigger. Maybe we could make a third tab relative to grand prix too, and therefore get more space for track presentations in normal mode
"Screenshot":

I just saw a traumatizing


(I took the blog's screenshot, so there are the old icons -- thanks Arthur for the "Courtesy"

Here it is: I think that we can't put more icons after that. It will look too "Full". We should find an alternative way for the moment we add a "steal the sun" or another new mode.
(I say "We" but I mean: the kind, nice, sweet coder

So, my proposition is to split the down screen in two tabs (as for the race selection menu): The first one would be relative to tracks and give an access to the number of AI players, and the other tab would be relative to arena's game. With this we could get ~6 kinds of games per tab. I think it's quite enough while the small plays can't be infinite, and I'm sure it's not so hard to make it. It will be a good improvement for small resolution players too, because the button would be bigger. Maybe we could make a third tab relative to grand prix too, and therefore get more space for track presentations in normal mode
"Screenshot":
