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WIP/Needs Fixing: Freedo Mascot

PostPosted: 07 Jan 2013, 02:18
by Gaming4JC
Hello All,
I've made a kart for the Freedo Mascot. It is :gpl: and drives ok - the problem is the animation does NOT work. The reason why is completely unkown by me and the folks in IRC. It is entirely bone animation and should work, they all have proper markers and the animation plays. When you export it he just doesn't do anything. I would appreciate anyone who can make him move :think:
Image
At least he looks pretty cool as a "still" object as well.

You can download the kart with the .blend source code, here:
http://ompldr.org/vZ3oxdA/freedo.zip

Re: WIP/Needs Fixing: Freedo Mascot

PostPosted: 17 Jan 2013, 02:33
by Wuzzy
Great idea to put Freedo into a bathtub. :)
I don’t like the logos in the current state. They should look more like stickers rather than “printed” on the bathtub. The front logo should be removed. That’s a self-reference. Either leave it blank or write “Linux-libre” or put something on it which makes sense.
And why is the shower facing backwards? ;)
I would like to see a towel, too. Perhaps on the shower or on the bathtub?

This kart is now mentioned in the initial post of The free software mascots thread. Thanks for your work. I hope it gets completed on day.

Re: WIP/Needs Fixing: Freedo Mascot

PostPosted: 18 Jan 2013, 03:38
by charlie
The bathtub should have a rim/lip at the top whilst it should also look thinner. (See general images for reference)

Ascii art of cross section (current on the left vs what it should be on the right).
{l Code}: {l Select All Code}
###         ###          #             #
###         ###         # #           # #
###         ###           #           #
###         ###           #           #
###         ###           #           #
###############           #           #
###############            ###########

Re: WIP/Needs Fixing: Freedo Mascot

PostPosted: 18 Jan 2013, 07:14
by antoine

Re: WIP/Needs Fixing: Freedo Mascot

PostPosted: 18 Jan 2013, 12:14
by Wuzzy