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What About Coins?

PostPosted: 18 Oct 2012, 13:49
by Hero
Currently in the overworld HUD there is a trophy (representing gold, silver or bronze) and then a number (representing the amount of that trophy that you have). I was thinking of using a different method.

Instead of trophies you would have three coins, one bronze, one silver and one gold.

bronzecoin.png
GUI coin.
goldcoin.png
GUI coin
silvercoin.png
GUI coin


That's what the coins look like. If you adopt this idea you will may wish to edit the coins.

Next, the amount of that trophy/coin would be on top of the coin, like this:

examplecoin.png
GUI example coin.


There's my idea. Now, what do you think?

Re: What About Coins?

PostPosted: 19 Oct 2012, 00:51
by Auria
it's not necessarily a bad idea, but I may not have time to change it before the release, sorry

Re: What About Coins?

PostPosted: 19 Oct 2012, 14:21
by Hero
I might be able to... unless the GUI is in a binary.

Is there an .xml that contains GUI?

Re: What About Coins?

PostPosted: 19 Oct 2012, 23:15
by Auria
No, C++ coding would be required to perform this change