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SVN STK: Questions

PostPosted: 17 Oct 2012, 03:02
by Hero
:!:

Does the SVN include data (images, challenges, etc.).

If so is there a way I may get Write access so that I may correct problems in tracks and GUI without going through what I've been doing on the blog? I need to do it without E-mail.

If so then I ask you permission to do so. I hope to improve STK and not cause more problems for you. :)

:!:

Re: SVN STK: Questions

PostPosted: 17 Oct 2012, 03:08
by Arthur
SVN does include data. However, the project leaders don't hand out commit privileges to everyone - you have to earn a certain degree of trust by making valuable contributions (code or art, most commonly) which are included in the game, or in cases of larger code changes one may be given a separate branch to work with.

Re: SVN STK: Questions

PostPosted: 17 Oct 2012, 03:13
by Hero
I understand this (and I agree).

Before I can think of something else to say I might ask if there is any required software to do this?

Oh and I know that I have not gained the mentioned trust.

How may I make such valuable contributions (other then with talent I may have not)?

And I have to tell you about this. It is one of the main things I wish to edit.

I know you (being the STK team) has done a lot for me.

Re: SVN STK: Questions

PostPosted: 17 Oct 2012, 03:32
by Arthur
Well, I can at least answer the first question. For Linux, you need to at least install 'subversion' which is the full name of what most people call SVN. That's the command line tool, so you may search for and use a GUI application in addition if you so wish.
For Windows (and possibly other operating systems), there's a GUI application called TortoiseSVN which is the most commonly used SVN client there. What's usually done on MacOSX I don't know.

The second question is harder to pinpoint exactly, so I will try to detail what is the common procedure for people wihout commit access. Code changes are usually attached as diffs and mailed/attached to tickets on the bug tracker, which are then reviewed and eventually committed by one of the project leaders. Art changes are usually posted here on the forum for review and feedback and then eventually committed by one of the project leaders. The reason for the slightly different flow is that code is generally much more "objective", while art is in most cases subjective and as such the project leaders are in greater need of comments from other people in order to decide what to include and what to not include.

At least this is what I personally reckon; please correct me if my wording is incorrect.

Re: SVN STK: Questions

PostPosted: 17 Oct 2012, 03:46
by Hero
Giving you stuff here was my original plan anyway. I just didn't think anyone would use it (even if is was of the extreme quality I am at this moment incapable of).

Thanks for the fast replies.

Re: SVN STK: Questions

PostPosted: 17 Oct 2012, 05:17
by hiker
Hero {l Wrote}:Before I can think of something else to say I might ask if there is any required software to do this?

The fact that you have to ask this question would indicates that you don't know enough about SVN in order to get write access ;) I don't like the word 'trust' here - it's not that we don't trust you, but you have to have experience with SVN, and if anyone messes up SVN (involuntarily) it creates huge overhead for us. Additionally, we simply don't have the time to teach people on how to use SVN :(
...
How may I make such valuable contributions (other then with talent I may have not)?

Best just attach them to a corresponding forum thread (or a trac ticket - but I'd guess since you have a problems with emails you can't get a sourceforge id, and therefore submit tickets ... thanks to spam we can't allow anonymous tickets :( ).

Thanks for your understanding!
Joerg