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Textures

PostPosted: 02 May 2010, 15:41
by Dakal
I updated some textures on sandtrack and amazonian journey, tell me if it's good or not. ;)
Here a .zip

Re: Sandtrack

PostPosted: 02 May 2010, 17:46
by Auria
Hi,

nice textures!
However, we are not able to use them in-game as they are, because we do not have any license for them. Where did you take them from? Did you make them yourself from photographs you took? We need to make sure we can use them under a DFSG-compliant license legally.

Re: Sandtrack

PostPosted: 02 May 2010, 18:18
by Dakal
Auria {l Wrote}:Hi,

nice textures!
However, we are not able to use them in-game as they are, because we do not have any license for them. Where did you take them from? Did you make them yourself from photographs you took? We need to make sure we can use them under a DFSG-compliant license legally.


I made all this textures with Gimp. :)
More textures on my OGA account.

The licence is CC BY SA 3.0

EDIT: Archive with "LICENCE" and "AUTHOR" file now

Re: Sandtrack

PostPosted: 02 May 2010, 21:20
by Auria
Dakal {l Wrote}:The licence is CC BY SA 3.0


Is it? The file inside the download says a different license -.-
The file says CC-BY-NC-SA 3.0. That makes a big difference; CC-BY-SA is DSFG-compliant, but not CC-BY-NC-SA

Re: Sandtrack

PostPosted: 02 May 2010, 21:31
by Dakal
It's a mistake sorry. Fixed now on the GUI topic too.

Re: Sandtrack

PostPosted: 03 May 2010, 01:32
by Auria
Thanks very much for these great textures!!
I will need to update the model, however, to avoid texture name clashes ( especially, I don't want to have a texture named "wood" that doesn't contain wood :) )

Re: Sandtrack

PostPosted: 03 May 2010, 02:11
by Auria
Committed :)
I left out the pyramid wall though, because it created very noticeable tiling patterns

Re: Textures

PostPosted: 03 May 2010, 11:10
by Dakal
Adding a pack for amazonian journey but i have trouble with the palmtree texture, whatever i do the texture won't stick correctly. I hope you can find a solution. :)
Tell me if you think it's good, if it need modifications... I think "mossystone" is weird ... but i want your opinion.

EDIT: I remade the mossystone texture and i think it's better. Old texture is good for background and this one for the mossy stone on the road.

Re: Textures

PostPosted: 03 May 2010, 15:55
by Auria
Nice textures :) The bridge one and palm tree ones are a little weird, though, if you ask me - the railing one too, usually there aren't railings in the jungle ^^

Though they're not so much applicable to the track in its current state, we'd need an improved jungle track. I'll keep them around, though, could be useful ;)

Re: Textures

PostPosted: 09 May 2010, 00:57
by Dakal
Auria {l Wrote}:Nice textures :) The bridge one and palm tree ones are a little weird, though, if you ask me - the railing one too, usually there aren't railings in the jungle ^^

Though they're not so much applicable to the track in its current state, we'd need an improved jungle track. I'll keep them around, though, could be useful ;)


I think textures and models from http://media.ryzom.com/ is a better choice now, there are lots of nature asset in ryzom. ;)
All on CC BY SA 3.0

Re: Textures

PostPosted: 09 May 2010, 02:22
by Auria
Thanks for the link, I'll explore :)