Textures

Textures

Postby Dakal » 02 May 2010, 15:41

I updated some textures on sandtrack and amazonian journey, tell me if it's good or not. ;)
Here a .zip
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sandtrack.zip
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Last edited by Dakal on 03 May 2010, 14:41, edited 10 times in total.
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Re: Sandtrack

Postby Auria » 02 May 2010, 17:46

Hi,

nice textures!
However, we are not able to use them in-game as they are, because we do not have any license for them. Where did you take them from? Did you make them yourself from photographs you took? We need to make sure we can use them under a DFSG-compliant license legally.
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Re: Sandtrack

Postby Dakal » 02 May 2010, 18:18

Auria {l Wrote}:Hi,

nice textures!
However, we are not able to use them in-game as they are, because we do not have any license for them. Where did you take them from? Did you make them yourself from photographs you took? We need to make sure we can use them under a DFSG-compliant license legally.


I made all this textures with Gimp. :)
More textures on my OGA account.

The licence is CC BY SA 3.0

EDIT: Archive with "LICENCE" and "AUTHOR" file now
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Re: Sandtrack

Postby Auria » 02 May 2010, 21:20

Dakal {l Wrote}:The licence is CC BY SA 3.0


Is it? The file inside the download says a different license -.-
The file says CC-BY-NC-SA 3.0. That makes a big difference; CC-BY-SA is DSFG-compliant, but not CC-BY-NC-SA
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Re: Sandtrack

Postby Dakal » 02 May 2010, 21:31

It's a mistake sorry. Fixed now on the GUI topic too.
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Re: Sandtrack

Postby Auria » 03 May 2010, 01:32

Thanks very much for these great textures!!
I will need to update the model, however, to avoid texture name clashes ( especially, I don't want to have a texture named "wood" that doesn't contain wood :) )
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Re: Sandtrack

Postby Auria » 03 May 2010, 02:11

Committed :)
I left out the pyramid wall though, because it created very noticeable tiling patterns
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Re: Textures

Postby Dakal » 03 May 2010, 11:10

Adding a pack for amazonian journey but i have trouble with the palmtree texture, whatever i do the texture won't stick correctly. I hope you can find a solution. :)
Tell me if you think it's good, if it need modifications... I think "mossystone" is weird ... but i want your opinion.

EDIT: I remade the mossystone texture and i think it's better. Old texture is good for background and this one for the mossy stone on the road.
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Re: Textures

Postby Auria » 03 May 2010, 15:55

Nice textures :) The bridge one and palm tree ones are a little weird, though, if you ask me - the railing one too, usually there aren't railings in the jungle ^^

Though they're not so much applicable to the track in its current state, we'd need an improved jungle track. I'll keep them around, though, could be useful ;)
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Re: Textures

Postby Dakal » 09 May 2010, 00:57

Auria {l Wrote}:Nice textures :) The bridge one and palm tree ones are a little weird, though, if you ask me - the railing one too, usually there aren't railings in the jungle ^^

Though they're not so much applicable to the track in its current state, we'd need an improved jungle track. I'll keep them around, though, could be useful ;)


I think textures and models from http://media.ryzom.com/ is a better choice now, there are lots of nature asset in ryzom. ;)
All on CC BY SA 3.0
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Re: Textures

Postby Auria » 09 May 2010, 02:22

Thanks for the link, I'll explore :)
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