curseofmifan {l Wrote}:I have got a problem loading the track. When I want to start it STK crashes and the NVIDIA OpenGL Driver says that my hardware is to weak to run the application.
I think the problem might just be a 'not exactly correct' texture, i.e. a texture that does not 100% follow the standard, but is accepted by most drivers.
As a test, can you just replace the .png in the package one after another with a texture that works fine, e.g. anything from STK (or perhaps as a first step, replace all textures just to see if this is indeed the case, before wasting too much time)? If suddenly the track works, we know what texture causes the problem (of course it will look horrible in game
). You might be able to fix the issue by just loading the texture in an image processing program, and saving it again. But please let us know which texture caused the issue (well, it might actually be more than one texture, so you might need to repeat this).
Cheers,
Joerg