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BeBeLiouS's Contributions

PostPosted: 19 Jul 2012, 06:40
by bebelious
I post this topic to talk about my tracks :

L'anneau des Sables (BETA)
Le Rocher (BETA)
L _ _ _ _ _ (BETA) Coming soon... :)

http://www.bebelious.fr/tutorielstk.php?p=9

Your comments are welcome before finishing the tracks.

Regards,

Re: BeBeLiouS's Tracks

PostPosted: 19 Jul 2012, 07:24
by betharatux1
wow! that track is good, about place falling effect on pond ... that great.
but track feeling narrow for me, and fast around into finish line ( just comment, not complain )
by the way this is track just for test ? not include on stkaddons.net. yea ?

Re: BeBeLiouS's Tracks

PostPosted: 19 Jul 2012, 08:02
by asciimonster
bebelious {l Wrote}:L'anneau des Sables (BETA)
Le Rocher (BETA)
Let me give you the translations:
L'anneau des Sables -> the Ring of Sand (literally Sands, plural, but I believe in English it's an uncountable noun)
Le Rocher -> the Rock

...Can't wait

Re: BeBeLiouS's Tracks

PostPosted: 19 Jul 2012, 13:54
by ctdabomb
nice tracks as I already mentioned on the first you can change all thoose flowers to be images instead of models, and maybe you could "waste" some more polys on the mountain thing in the middle?
what you did for the second track was cool. most tracks are a road in some sort of place, but here it is a race track which happens to have some cool scenery.
maybe both tracks could be a bit longer?
try using some of the textures from the main package. that change a track a lot, and usually for the better.

Re: BeBeLiouS's Tracks

PostPosted: 19 Jul 2012, 17:29
by bebelious
I love kart game with short and narrow tracks, with intense driving and intense fighting,
but STK don't have this style of track, then I created my tracks for this.

My concept:
a environment idea
+ a style track idea (ring, curves, slabs)
+ a decor idea (not more than 5 objects type)
+ a gameplay idea (drivelines and banana, gift & nitro positions)

English titles translations: I agree !
I will add the tracks on stk addons when they are finished.

I already changed all textures (from the main package), and remove hidden polygons (flower / rock)

Update scheduled for Saturday

Regards,

Re: BeBeLiouS's Tracks

PostPosted: 21 Jul 2012, 08:26
by bebelious
Hi,

I finished the tracks.
I created a "Short" group for short tracks.
(other tracks are coming soon...)

http://www.bebelious.fr/stkcontrib.php

Re: BeBeLiouS's Tracks

PostPosted: 21 Jul 2012, 11:08
by charlie
Are you uploading them to stkaddons.net?

Re: BeBeLiouS's Tracks

PostPosted: 21 Jul 2012, 11:23
by betharatux1
i want reporting, link of "ring of sand" track looks like not live. :|
that cause i cannot test it, can you fix it ? :think:

Re: BeBeLiouS's Tracks

PostPosted: 21 Jul 2012, 12:16
by bebelious
it's fixed, sorry :)

uploading on stkaddons.net in progress.

Re: BeBeLiouS's Tracks

PostPosted: 21 Jul 2012, 13:39
by betharatux1
thanks for response.

Re: BeBeLiouS's Contributions

PostPosted: 26 Aug 2012, 09:41
by bebelious
Hello,

New contribution : MiMi the Ant (KART)

No animation for the moment.

http://www.bebelious.fr/stkcontrib.php
(uploading on stkaddons.net in progress)

Regards,

Re: BeBeLiouS's Contributions

PostPosted: 26 Aug 2012, 15:34
by Auria
simple but cute kart :)

Re: BeBeLiouS's Contributions

PostPosted: 27 Aug 2012, 00:22
by betharatux1
how about simply model of mimi ... hm, in my windows when i try to use it, in viewport shading mode, no matter i am change the mode, always became wireframe
why this blend become like this in my windows ? can someone help me ? for ago i got same thing, because blend edit in mac. :lol:

if this kart added with animation without upgrade model anything, i think it will be easy add simple animation :D

Re: BeBeLiouS's Contributions

PostPosted: 28 Aug 2012, 19:57
by bebelious
I'm trying to make a ant 3D model with animation instead of a ant texture... wait and see.

betharatux1 : I don't understand :) viewport problem?

Re: BeBeLiouS's Contributions

PostPosted: 30 Aug 2012, 23:18
by betharatux1
oh, you will be make ant model too ? :shock: ( if like that, i just need keep stay tuned :lol: )

i want change mode for edit in blender, but it always become wireframe. that why i cannot see texture used on model and solid texture of model. :lol:

Re: BeBeLiouS's Contributions

PostPosted: 31 Aug 2012, 07:55
by bebelious
betharatux1 :

yes I make a small model of ant. (as in texture).
reload texture file in blender ... probably a error in texture absolute path.

Re: BeBeLiouS's Contributions

PostPosted: 20 Oct 2012, 11:27
by bebelious
Hello,

New contribution : Textures Pack V1.0

26 Textures for STK or any other use...
(CC BY-SA 3.0)

http://www.bebelious.fr/

Regards,

Re: BeBeLiouS's Contributions

PostPosted: 20 Oct 2012, 13:54
by Hero
It doesn't look like STK... but it sure looks good! Simple, but fun! I love the look of it!

And Ring Of Sand (which I believe is one of your creations) is one of my favourites. I download very few from STK add-ons but I really liked the look of The Ring Of Sand.

Re: BeBeLiouS's Contributions

PostPosted: 20 Oct 2012, 14:04
by samuncle
bebelious {l Wrote}:Hello,

New contribution : Textures Pack V1.0

26 Textures for STK or any other use...
(CC BY-SA 3.0)

http://www.bebelious.fr/

Regards,


Very beautiful pack. I love it, but I think the grass2 texture has a problem. It look not naturally (in my opinion).

Probably I will use it in my future track

Re: BeBeLiouS's Contributions

PostPosted: 21 Oct 2012, 16:02
by bebelious
Hello,

Another contribution : The Parking (BETA)

http://www.bebelious.fr/stkcontrib.php

Enjoy,

Re: BeBeLiouS's Contributions

PostPosted: 25 Oct 2012, 12:59
by Ludsky
bebelious {l Wrote}:Hello,

Another contribution : The Parking (BETA)

http://www.bebelious.fr/stkcontrib.php

Enjoy,


It's Good but I prefer "L'Anneau des Sables" et "Le Rocher", i wait your futur track .... ^^

Re: BeBeLiouS's Contributions

PostPosted: 15 Nov 2012, 13:52
by bebelious
Hello,

Another contribution : BeBeliouS Circuit 1 (BETA)

Layout inspired by a famous game circuit with a plumber...

http://www.bebelious.fr/stkcontrib.php

(uploading on stkaddons.net in progress)

Enjoy,

Re: BeBeLiouS's Contributions

PostPosted: 15 Nov 2012, 15:01
by Ludsky
bebelious {l Wrote}:Hello,

Another contribution : BeBeliouS Circuit 1 (BETA)

Layout inspired by a famous game circuit with a plumber...

http://www.bebelious.fr/stkcontrib.php

(uploading on stkaddons.net in progress)

Enjoy,


I like this track ;) Good ;) I think it's your best track, perhaps add some objects ^^

Re: BeBeLiouS's Contributions

PostPosted: 06 Dec 2012, 14:45
by bebelious
Hi,

I updated all my tracks on StkAddOns :
- Compatible with 0.8 : drive line improved for skidding and A.I. , Reverse Mode.

Enjoy,

Re: BeBeLiouS's Contributions

PostPosted: 06 Dec 2012, 18:38
by Ludsky
Strange rock or Bug ??

(un bout de rocher en l'air, bizarre, normalement il devrait s'écroulé même s'il est rattaché au rocher principal)