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Re: Final 0.6 and Irrlich characters animation #2

Posted:
20 Sep 2010, 14:03
by rudy85
Ok !
Re: Final 0.6 and Irrlich characters animation #2

Posted:
20 Sep 2010, 21:17
by rudy85
Three new characters [tested]
Big buck bunny
Wilber
Chinchila
Re: Final 0.6 and Irrlich characters animation #2

Posted:
21 Sep 2010, 00:14
by Auria
Hi,
thanks for the converted models

I added them to SVN
Re: Final 0.6 and Irrlich characters animation #2

Posted:
22 Sep 2010, 18:32
by rudy85
Some other ones :
Gnu is working now

Re: Final 0.6 and Irrlich characters animation #2

Posted:
22 Sep 2010, 20:44
by Auria
Thanks, gnu committed

Re: Final 0.6 and Irrlich characters animation #2

Posted:
23 Sep 2010, 11:35
by rudy85
4 other (untested)
Gooey and heley sized

[Files removed]
Re: Final 0.6 and Irrlich characters animation #2

Posted:
23 Sep 2010, 15:38
by Auria
Thanks!

They are now committed. I had to do a few minor changes like correcting normals to be outside and applying rotations
Re: Final 0.6 and Irrlich characters animation #2

Posted:
23 Sep 2010, 21:54
by rudy85
Tested , ok

Re: Final 0.6 and Irrlich characters animation #2

Posted:
23 Sep 2010, 22:01
by Arthur
You're doing some awesome work, rudy85! Thanks!

Re: Final 0.6 and Irrlich characters animation #2

Posted:
23 Sep 2010, 22:21
by rudy85
Less than Hiker and Auria
Thanks to Ourself
Re: Final 0.6 and Irrlich characters animation #2

Posted:
29 Sep 2010, 20:53
by rudy85
Nolok , like I wanted to do (angriness isolation sphere) and Plee the bear :
Re: Final 0.6 and Irrlich characters animation #2

Posted:
30 Sep 2010, 00:10
by Auria
Hi,
updated Nolok in SVN, thanks
Re: Final 0.6 and Irrlich characters animation #2

Posted:
30 Sep 2010, 18:24
by rudy85
Here Konqi (not animated yet but I hope his new style

)
Re: Final 0.6 and Irrlich characters animation #2

Posted:
30 Sep 2010, 20:36
by Auria
Hi, nice idea with the wheels; I think the kart would look nicer if it was more detailed, however
Re: Final 0.6 and Irrlich characters animation #2

Posted:
01 Oct 2010, 09:07
by rudy85
Yes, of course , I just want the K be very visble
Re: Final 0.6 and Irrlich characters animation #2

Posted:
02 Oct 2010, 00:07
by rudy85
Tux :
[file removed]
Re: Final 0.6 and Irrlich characters animation #2

Posted:
02 Oct 2010, 01:02
by Auria
Hi,
thanks, but there is a little problem with the lose animation in the blend file, Tux doesn't really rotate with the terminal; also it's a little weird how Tux gets aspired into the Terminal : he goes into the terminal, then back into the kart, then back into the terminal (why?)
Also, you didn't press "Set smooth" so the kart has rough edges
Keep on the good work!
Re: Final 0.6 and Irrlich characters animation #2

Posted:
02 Oct 2010, 03:16
by rudy85
I solved the problem , and I give him a tie (on winning animation)
Auria {l Wrote}:Also, you didn't press "Set smooth" so the kart has rough edges
I did it, I think

Re: Final 0.6 and Irrlich characters animation #2

Posted:
02 Oct 2010, 17:38
by Auria
Hi Rudy,
great job

Now, Tux is still not smooth; I think you are using an old version of the export script, old verisons of the kart export script exporter unsmooth models, I think
I committed the model, re-exported to be smooth.
Thanks!
Re: Final 0.6 and Irrlich characters animation #2

Posted:
03 Oct 2010, 00:06
by rudy85
Puffy :
Re: Final 0.6 and Irrlich characters animation #2

Posted:
03 Oct 2010, 00:18
by rudy85
Python

Re: Final 0.6 and Irrlich characters animation #2

Posted:
03 Oct 2010, 02:18
by Auria
Hi,
is it on purpose that the windows from Puffy's kart were removed?
Re: Final 0.6 and Irrlich characters animation #2

Posted:
03 Oct 2010, 13:21
by rudy85
Yes I have problem with transparency, I wanted to explain with eg but I haven't enough time
If I make a transparent ball with an item in the ball --> ball is transparent but item is not visible
If You know how I can solved this problem I will make better features
Re: Final 0.6 and Irrlich characters animation #2

Posted:
03 Oct 2010, 20:01
by Auria
Ok, animated Puffy committed, thanks
Re: Final 0.6 and Irrlich characters animation #2

Posted:
04 Oct 2010, 18:10
by rudy85
New character tarentula by Torren1994
Wilber : ending improved
Gnu shape improved , but a problem still staying : sound when driving
