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New track: Peaceful park

PostPosted: 14 Dec 2011, 00:45
by ctdabomb
Here Is a new track I made. Please play and tell me what you think :cool:
http://stkaddons.net/upload.php?type=tr ... ceful-park :cool: :cool: :cool:

Re: New track: Peaceful park

PostPosted: 14 Dec 2011, 04:57
by charlie
Include some screenshots please! :)

Re: New track: Peaceful park

PostPosted: 14 Dec 2011, 14:57
by ctdabomb

Re: New track: Peaceful park

PostPosted: 14 Dec 2011, 15:19
by STKRudy85
Seem shinny , a good point :)

No time to test, sorry.

Good luck ;)

Re: New track: Peaceful park

PostPosted: 14 Dec 2011, 15:52
by ctdabomb
Thanks for the compliment!

Re: New track: Peaceful park

PostPosted: 14 Dec 2011, 17:51
by cheesebrother
Hi, this looks like a good start. More interest could be added in scenery but that's your fun. I noticed two things which should be fixed. The worst is that the track is rather bumpy, a smoother mesh would make it much nicer to drive on. Also at the end of the race the camera pointed the other way. I could see over the boundary wall and look at the bottoms of your 2d plants. Keep up the work!

Re: New track: Peaceful park

PostPosted: 14 Dec 2011, 21:52
by ctdabomb
I'll fix that. not quite sure what you mean about bumpy track?

Re: New track: Peaceful park

PostPosted: 14 Dec 2011, 22:57
by jpenguin
Preety nice, not the smoothest surfAace. A liitle boring, how aboutc adding another line of gifts nearer the start?

Re: New track: Peaceful park

PostPosted: 15 Dec 2011, 02:54
by machrider14
The track layout is just like Bovine Barnyard.

Re: New track: Peaceful park

PostPosted: 15 Dec 2011, 15:45
by ctdabomb
correct on the boring. I will probably fix that a bit by adding some shrubs along the sides and/or a bridge and river

Re: New track: Peaceful park

PostPosted: 15 Dec 2011, 19:08
by ctdabomb

Re: New track: Peaceful park

PostPosted: 18 Dec 2011, 05:07
by SkittlesCandies
ctdabomb {l Wrote}:just uploaded a new version
http://stkaddons.net/addons.php?type=tr ... ceful-park


We will test it!. Soon we send the opinions...! :D

Re: New track: Peaceful park

PostPosted: 18 Dec 2011, 13:55
by Crendgrim
I gave this track a try, and it looks quite nice. While it very probably won't become one of my favorite tracks, it's still fun to drive and features a nice feeling.
There are four things I would change, though: First of all, change the sky. It moves way too fast and is creating rather a stormy than a peaceful ambiance. Second, you may want to modify the flowers: Instead of having two or three big bunches, it might look better to have individual flowers scattered around. Third, please change the walls or make them at least broken at some points to make them look more interesting. As they are now, they look a bit like prison walls, IYSWIM. And finally, you may want to make the finish line stand out a bit, as it is rather hard to see as it is right now.
Another thing is that your track takes a really long time to load. I have no idea why this is, but maybe you can look into this as well. :)

Re: New track: Peaceful park

PostPosted: 19 Dec 2011, 16:02
by ctdabomb
thanks for the pointers. I will fix them. :)

Re: New track: Peaceful park

PostPosted: 20 Dec 2011, 01:48
by tstrike
I like the track... I like the log in the road... makes for a nice obstacle... Yes it is supposed to be peaceful, but its needs something.. I just dont know what it is...

I guess I am a little biased as I think Industry might be the best track ever (busy enough to be challenging, but not over busy like the Cubes).

Re: New track: Peaceful park

PostPosted: 20 Dec 2011, 16:03
by ctdabomb
i feel your feeling. I cant quite figure out what the track needs?

Re: New track: Peaceful park

PostPosted: 20 Dec 2011, 16:30
by Crendgrim
Diversity.

Re: New track: Peaceful park

PostPosted: 20 Dec 2011, 21:41
by Iridium
Crendgrim {l Wrote}:Diversity.

+1

Re: New track: Peaceful park

PostPosted: 15 Jan 2012, 11:01
by Ludsky
It's very good track :)

Re: New track: Peaceful park

PostPosted: 15 Jan 2012, 19:10
by ctdabomb
thank you

Re: New track: Peaceful park

PostPosted: 20 Jan 2012, 21:02
by tstrike
ctdabomb {l Wrote}:i feel your feeling. I cant quite figure out what the track needs?


The thing I like about industry is that it rewards you for making good decisions as a driver, and punishes you for making bad decisions as a driver. A great example is the narrowness of the road and the care you must take when drafting other cars just after a weapons pick up. You have to drive much more accurately and decide of some of the nitro placed on the road is worth it or do you pass and take the weapons pickup (or do you get both).

It is also unforgiving for going off the side (like Skyline) thus you really cannot avoid rubber balls that much. The track's multiple nuisances makes for a challenging race and requires superb decisionmaking and risk taking (there is a long alternative track route to take but its NASTY and BRUTAL).

:)

Re: New track: Peaceful park

PostPosted: 20 Jan 2012, 21:04
by ctdabomb
Well this isn't skyline or industry. Got any suggestions for this track?

Re: New track: Peaceful park

PostPosted: 21 Jan 2012, 00:02
by tstrike
ctdabomb {l Wrote}:Well this isn't skyline or industry. Got any suggestions for this track?


Yes I do:

    Narrow the tracks
    Elevate the track a bit
    Decrease the Nitro... If not, might I suggest putting the nitro packs directly behind the banana peels (make drivers work for them

:)

Re: New track: Peaceful park

PostPosted: 21 Jan 2012, 00:44
by ctdabomb
okay thanks! :D

Re: New track: Peaceful park

PostPosted: 21 Jan 2012, 03:26
by tstrike
ctdabomb {l Wrote}:okay thanks! :D

Believe me, I love the track ... I wasnt trying to be snarky... I realize its a lot of hard work, but you solicited input. I sincerely appreciate your efforts. I think Peaceful Park could be a very good and challenging track (thus letting the track name be a bit deceptive to players).

I wonder if anyone could throw in moving obstacles. Just the opposite of Peaceful. ;)