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export banna problem from blender

PostPosted: 06 Feb 2021, 05:09
by pozytywny
Hi, i am new here, but that game is awesome.

I want do my track,
I use blender 2.91 and import and export work correctly but
when I want to add an object like "nitro/ banana/ gift /sound emitter or.... STK objects
blender export without that objects,
any suggestion?
I use this official addon
https://github.com/supertuxkart/stk-blender

Re: export banna problem from blender

PostPosted: 06 Feb 2021, 10:28
by benau
You need to post your blend here so we can have a look

Re: export banna problem from blender

PostPosted: 06 Feb 2021, 14:11
by pozytywny
Before I spent hours in blender I check if it will be working.
And

I just use sand track from STK
import to blender and add my object /cube and object type "banna"etc
this is a blend file
https://drive.google.com/file/d/1zBpfGS ... p=drivesdk

and then export to .SPM
and put back to the game, and game see my added cube but don't see "banana and nitro"

any sugestion?

Re: export banna problem from blender

PostPosted: 06 Feb 2021, 18:06
by benau
first you don't import spm into blender, you visit our media repo to open the blend and export the track

also you need to use blender 2.79 to work on current tracks

Re: export banna problem from blender

PostPosted: 06 Feb 2021, 18:54
by benau

Re: export banna problem from blender

PostPosted: 06 Feb 2021, 21:43
by QwertyChouskie
To be specific, current tracks are made in/for Blender 2.79, but you can definitely use Blender 2.8+ for new tracks. There's a way to port old tracks to Blender 2.8+, but this has not been officially done yet.

Re: export banna problem from blender

PostPosted: 07 Feb 2021, 22:08
by pozytywny
Thanks guys ;)

I am a little closer,

I use repo and use blender file, truck star,
export banana object work ;)

but everything is white, now the problem is with textures,
trial and error method

everything is white, :( please help

PostPosted: 08 Feb 2021, 16:03
by pozytywny
hi,

I still have problem with no texturing, please help
I really want to do my tracks in blender

I use blender 2.9
I download add-ons,
import / export / panel STK
everything look ok

then copy repo to my folder/ i think that I copy it to wrong folder, I can not find how should look file tree, where repo, textures and data from game,
copy track from repo
open in blender, blend file, but everything is white, and when I click on materials, I see panel STK antarctica(material in node-based)

I copy textures/models/library from repo but still
everything is white
help please

Re: export banna problem from blender

PostPosted: 08 Feb 2021, 16:32
by benau
I think using 2.79 will solve all your problems

Re: export banna problem from blender

PostPosted: 08 Feb 2021, 17:09
by pozytywny
i tried but in 2.79 /278 277
every time when i tried one addon have error when i try install it :( panel.py

Re: export banna problem from blender

PostPosted: 09 Feb 2021, 03:47
by benau
do you copy the folder completely? (including stkdata)

Re: export banna problem from blender

PostPosted: 10 Feb 2021, 12:04
by pozytywny
I solve problem,
I found post stk_panel.py problem on forum,
I found the newest version of the file and
2.79 work with textures and banana object export:)

thx