export banna problem from blender

export banna problem from blender

Postby pozytywny » 06 Feb 2021, 05:09

Hi, i am new here, but that game is awesome.

I want do my track,
I use blender 2.91 and import and export work correctly but
when I want to add an object like "nitro/ banana/ gift /sound emitter or.... STK objects
blender export without that objects,
any suggestion?
I use this official addon
https://github.com/supertuxkart/stk-blender
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Re: export banna problem from blender

Postby benau » 06 Feb 2021, 10:28

You need to post your blend here so we can have a look
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Re: export banna problem from blender

Postby pozytywny » 06 Feb 2021, 14:11

Before I spent hours in blender I check if it will be working.
And

I just use sand track from STK
import to blender and add my object /cube and object type "banna"etc
this is a blend file
https://drive.google.com/file/d/1zBpfGS ... p=drivesdk

and then export to .SPM
and put back to the game, and game see my added cube but don't see "banana and nitro"

any sugestion?
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Re: export banna problem from blender

Postby benau » 06 Feb 2021, 18:06

first you don't import spm into blender, you visit our media repo to open the blend and export the track

also you need to use blender 2.79 to work on current tracks
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Re: export banna problem from blender

Postby benau » 06 Feb 2021, 18:54

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Re: export banna problem from blender

Postby QwertyChouskie » 06 Feb 2021, 21:43

To be specific, current tracks are made in/for Blender 2.79, but you can definitely use Blender 2.8+ for new tracks. There's a way to port old tracks to Blender 2.8+, but this has not been officially done yet.
Contributor to/fan of STK (Upstreamed Cartoon theme, numerous random big fixes/tweaks)
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Re: export banna problem from blender

Postby pozytywny » 07 Feb 2021, 22:08

Thanks guys ;)

I am a little closer,

I use repo and use blender file, truck star,
export banana object work ;)

but everything is white, now the problem is with textures,
trial and error method
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everything is white, :( please help

Postby pozytywny » 08 Feb 2021, 16:03

hi,

I still have problem with no texturing, please help
I really want to do my tracks in blender

I use blender 2.9
I download add-ons,
import / export / panel STK
everything look ok

then copy repo to my folder/ i think that I copy it to wrong folder, I can not find how should look file tree, where repo, textures and data from game,
copy track from repo
open in blender, blend file, but everything is white, and when I click on materials, I see panel STK antarctica(material in node-based)

I copy textures/models/library from repo but still
everything is white
help please
Attachments
blenstk.png
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Re: export banna problem from blender

Postby benau » 08 Feb 2021, 16:32

I think using 2.79 will solve all your problems
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Re: export banna problem from blender

Postby pozytywny » 08 Feb 2021, 17:09

i tried but in 2.79 /278 277
every time when i tried one addon have error when i try install it :( panel.py
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Re: export banna problem from blender

Postby benau » 09 Feb 2021, 03:47

do you copy the folder completely? (including stkdata)
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Re: export banna problem from blender

Postby pozytywny » 10 Feb 2021, 12:04

I solve problem,
I found post stk_panel.py problem on forum,
I found the newest version of the file and
2.79 work with textures and banana object export:)

thx
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