Hi finally the post about some tracks I want to improve.
Sandtrack:
You can downlaod the track here https://www.dropbox.com/s/ta5ucxpyb5sex ... k.zip?dl=0
Most of the track is still the same as it was here https://forum.freegamedev.net/viewtopic ... 18&t=12629
But here is a list of things that I changed compared to the track which is included in the main game right now:
- smoothed road (you won't jump inside of the pyramid anymore)
- improved balancing between the two routes
- added buildings
- added details
- better lighting
- added lap line
- maybe some other small things I just forgot
I think the track is finished now but if you notice any issues I will fix them of course.
Green Valley:
Originally I wanted to post a first WIP version of the track but there isn't much to see right now.
The road will stay almost the same except for things like smoothing and maybe some other small changes.
The plan for the track is to give it an alpine feeling so it will have a different setting to Black Forest.
I already tried out a new road texture and a new grass texture I also created new trees already.
The biggest change of the track will be the mountains I've been trying out different techniques to create nice looking mountains in the last weeks.
I tried a lot in blender but I think I had the best results using another software specifically for creating mountains.
But maybe you have other opinions so tell me what you think.
That was the first mountain I created with Gaea so with more experience they might look even nicer.
Also I don't have the full version of the software yet that's why the texture has a very low resolution.
If most of you agree that the mountains I created with Gaea are the nicest looking I will probably buy the full version of the software.
STK Enterprise:
I think there doesn't need to be changed much on this track.
I tried out to replace textures with nicer ones and also to add PBR and normal maps to existing textures to use the full potential of STKs engine.
I will also add more details to the track
Here is one screenshot with new and improved materials in STK and also some pictures I found that are inspiring me.
Black Forest:
The biggest problem of this track is the performance on low end Computers and sadly at moment I can't do much about it without making the track looking much worse on higher settings.
As soon as one of these issues https://github.com/supertuxkart/stk-code/issues/3805 and https://github.com/supertuxkart/stk-code/issues/4401 is fixed I will improve the performance of the track as good as possible.
For now I could make a light version of the track. I could replace all 3D trees with X trees and some other things it would hopefully improve the performance by a lot. The game play would stay the same so it should be possible to play online with the light version of the track.
If some of you would like to use such a version of the track please let me know I will try to create and share one then as soon as possible.
I already fixed some other things for the next major release:
- Balanced all alternative and secret routes
- replaced the mountains in the background with nicer looking 2D planes
- some lighting fixes and other small things.
- added egg hunt
So that's it for now, let me know what you think about all the changes on the different tracks.