eltomito {l Wrote}:forum: Shouldn't it be the other way around? Start with Nolok billboards and fences all over the place and make the landscape friendlier as you progress? But anyway, I don't think we need to hammer in the propaganda so hard
FabianF {l Wrote}:On a sidenote, in a new story mode there should not only be races, but also challenges in all other game modes.
FabianF {l Wrote}:Why would soccer not work?
Egg hunt: iirc addons mod has an egg hunt challenge already
Sockstah {l Wrote}:I think the most important consideration for an overworld should be that it is fun to traverse. Just driving around on it should be enjoyable.
Sockstah {l Wrote}:I think an overworld designed like that is also important because it gives the player a sandbox environment to get used to the controls and features of the game. As such I think pretty much all the features you can encounter in races should be on the overworld: environmental hazards, speed boosters, large jumps, shortcuts etc.
Wuzzy {l Wrote}:To be honest, the current Overworld is not good. First, the graphic are very dated. The graphics were already dated when it first was created, and now it is WAY behind the quality of many tracks. Second of all, the Overworld is really just a glorified menu. You can drive around freely, which is nice, but that's it.
But my 2nd concern is a technical one: I believe the Overworld has blocked progress on Story Mode for years. Whenever a brand new challenge wants to be added, the Overworld must change. Nobody likes to do that. And indeed, the Overworld has barely changed at all. And likewise, the number of challenges was mostly constant. This means the Story Mode atm is pretty much set in stone and it's hard to add new challenges.
I wouldn't mind if the Overworld would be removed entirely and be just replaced with a menu. If that means that time can be freed up to actually improve gameplay, that would be great.
I agree. The overworld should just be removed and there isn't really any reason to have one even if there's an actual story mode. Instead just add a few cutscenes for the actual story and have an actual menu of challenges.
Magellan {l Wrote}:I agree. The overworld should just be removed and there isn't really any reason to have one even if there's an actual story mode. Instead just add a few cutscenes for the actual story and have an actual menu of challenges.
Hmm, I rather like the idea of the overworld. When I first played through STK, I did the story mode first, and IIRC the overworld served as a good place to learn how to do things like drift. I also think it is more motivating to do the story mode when you have this little area to drive around in and new sections to unlock and explore (it reminds me of Crash Team Racing on the PS1). I agree that the overworld could probably use a graphical update, but I hope the concept isn't removed entirely.
Wuzzy {l Wrote}:First, the graphic are very dated
Alayan {l Wrote}:The Overworld was introduced 8 years ago with STK 0.8, was already looking poor compared to a lot of tracks then, and is looking terrible compared to everything else now.
An overworld that's flexible for addition and removal of challenge and that looks good might be ideal, but we don't have the 3D artists for it.
Alayan {l Wrote}:The Overworld was introduced 8 years ago with STK 0.8
eltomito {l Wrote}:Actually, I like the current overworld. It has features from different tracks, a part on the sea, a section with palms, etc. To me, it's kind of exciting in an uncomplicated way.
If anything, I'd do away with the intro scenes which seem too basic and too long to me which makes them sort of boring. But the overworld It's cool.
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