Hello! I'm creating a custom track for SuperTuxKart, and I've hit a problem when trying to add textures in my map.
The textures do not show up in STK - and I'm not sure I did all the steps for the textures to correctly show up in STK.
Here's the steps I did to apply a texture (Using Blender 2.79b, with the STK add-ons) :
- Select the object
- Press Tab to go in Edit mode
- Select everything (with "A")
- Hit "u", then choose "Smart UV Project"
- Open a new screen and go in "UV/Image editor"
- Select "Open Image", and nevigate to the STK texture (my project is in ./stk_media_repo/tracks/mytrack/mytrack.blend, and I'm using ./stk_media_repo/lib_textures/generic/stk_generic_WoodB.png)
From there, I don't know what to do. The docs at https://supertuxkart.net/Texturing don't specify the steps, it just says "Simply applying a UV map is enough." If I didn't just miss something obvious, it'd be useful to specify what to do
Thanks in advance!