How do you make karts for STK 0.7?

How do you make karts for STK 0.7?

Postby COOLTUX345 » 24 Jan 2010, 02:49

I want to make karts for Supertuxkart, but I don't know how to make them for 0.7 version of STK. Is there a tutorial for this?
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Re: How do you make karts for STK 0.7?

Postby xapantu » 27 Jan 2010, 21:39

(I am not very speed :think: )
I wrote the kart exporter (but it need improvement) and I will try to write a tutorial on the supertuxkart wiki. :p
I will post the link here.
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Re: How do you make karts for STK 0.7?

Postby xapantu » 02 Feb 2010, 18:51

Here : http://supertuxkart.sourceforge.net/Making_karts_for_Irrlicht
Maybe there are some misspelling or other problem.
If you have some problem, post here !
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Re: How do you make karts for STK 0.7?

Postby COOLTUX345 » 02 Feb 2010, 19:13

How do you make their bodies move when they turn?
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Re: How do you make karts for STK 0.7?

Postby xapantu » 02 Feb 2010, 19:16

Set animation marker in the timeline : left, right and straight.
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Re: How do you make karts for STK 0.7?

Postby COOLTUX345 » 02 Feb 2010, 19:18

I could not download the scripts, how do I do that? (I am using Firefox on windows)
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Re: How do you make karts for STK 0.7?

Postby COOLTUX345 » 02 Feb 2010, 19:26

And I could not find the scripts directory and my system shows hidden files. (my computer is a windows 7 one)
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Re: How do you make karts for STK 0.7?

Postby xapantu » 02 Feb 2010, 19:37

COOLTUX345 {l Wrote}:I could not download the scripts, how do I do that? (I am using Firefox on windows)

Right click on the link and something as "Save as" (my firefox is in french so I don't know how it is written in english).
COOLTUX345 {l Wrote}:And I could not find the scripts directory and my system shows hidden files. (my computer is a windows 7 one)

On Widows Vista it is :
{l Code}: {l Select All Code}
C:\Users\Administrator_account\AppData\Roaming\Blender Foundation\Blender\.blender\scripts

See this if you can read French : http://issuu.com/sebifr/docs/installer_un_script_python_pour_blender_sous_vista
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Re: How do you make karts for STK 0.7?

Postby Auria » 02 Feb 2010, 20:57

Thanks for starting these docs xapantu!
The materials.dat section will need to be changed though (maybe with a link only, to avoid duplicating information) Also I'm not sure the wheel rotation is still relevant/necessary
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