3dwarehouse {l Wrote}:There is not enough karts anyway right now
While S3 Graphics is no longer a leading competitor in the graphics accelerator market, license fees are still levied and collected for the use of S3TC technology, for example in game consoles and graphics cards. The inclusion of patented technology within OpenGL and its wide usage in software have led to a requirement for the driver to support it and present a major block within open source AMD and Intel driver stack on Linux.
Funto {l Wrote}:About the DXT thing: the advantages are:
- much less memory used by the GPU -> means we can add more textures or use more detailed textures
- less memory in the zip file for the textures which were PNG before
This feature has been used in most, if not all, commercial games for a long time.
As for the problem with open source drivers, I'm wondering: does STK work correctly with open source drivers anyway, in its current state?
Kinsu {l Wrote}:Well, I think we can say that the more karts STK features, the better it is ^^
But the number of tracks ought to be proportionnal, to me, and it seems there are more people interested in making karts than in making tracks for the moment...
Users browsing this forum: No registered users and 1 guest