My STK projects
Posted: 21 Mar 2020, 15:14
Hello guys,
Because of reasons, schools in Germany are closed and I have more time to work on my STK projects now.
New Fortmagma:
This project is still very WIP And I try to work with different workflows than I did on my earlier tracks.
The track is not playable yet I'm working on three parts of the road but they aren't connected yet.
Because the track is WIP any ideas are welcome, it's probably the track I will work on the most next time.
Snowtrack:
Some of you might know this track already.
Most of the track is already done but I'm working on changing the big jump.
You can download these tracks with the following link https://www.dropbox.com/s/d40301e5unvar ... s.zip?dl=0
The version of the snow track is not the newest one but most of the track is still the same.
And the magma track can't be really played it's just to let you see how it looks.
Realtrack or whatever you want to call it:
This is basically a track put together with assets I made for a game I'm making with a friend.
I just wanted to see what happens if you put more realistic assets into STK.
This track probably won't be released because it contains textures which aren't free to use.
Because of reasons, schools in Germany are closed and I have more time to work on my STK projects now.
New Fortmagma:
This project is still very WIP And I try to work with different workflows than I did on my earlier tracks.
The track is not playable yet I'm working on three parts of the road but they aren't connected yet.
Because the track is WIP any ideas are welcome, it's probably the track I will work on the most next time.
Snowtrack:
Some of you might know this track already.
Most of the track is already done but I'm working on changing the big jump.
You can download these tracks with the following link https://www.dropbox.com/s/d40301e5unvar ... s.zip?dl=0
The version of the snow track is not the newest one but most of the track is still the same.
And the magma track can't be really played it's just to let you see how it looks.
Realtrack or whatever you want to call it:
This is basically a track put together with assets I made for a game I'm making with a friend.
I just wanted to see what happens if you put more realistic assets into STK.
This track probably won't be released because it contains textures which aren't free to use.