eltomito {l Wrote}:It looks great! The cannon works well and I really like the flight in the dark tunnel.
Only the scenery is a bit boring. Could you put some things, trees or buildings around the track?
But great job!
eltomito {l Wrote}:It looks like there's a checkline that's easy to miss inadvertently. I just did a race and all the AI karts lapped me and I have no idea why!
tempAnon093 {l Wrote}:eltomito {l Wrote}:It looks like there's a checkline that's easy to miss inadvertently. I just did a race and all the AI karts lapped me and I have no idea why!
I will have to check that out. All the checklines appear wider than they need to be. Do you recall going far off-road?
kimden {l Wrote}: Also I tried to beat AIs and it seems harder than usual! (haven't done it yet )
eltomito {l Wrote}:kimden {l Wrote}: Also I tried to beat AIs and it seems harder than usual! (haven't done it yet )
That's weird! I beat the AIs really easily with 3 lap races in around 2:10. I tried SuperTux and Expert levels and it's about the same. Just take your finger off the accelerator every now and then so that you don't go off the track all the time
tempAnon093 {l Wrote}:eltomito {l Wrote}:kimden {l Wrote}: Also I tried to beat AIs and it seems harder than usual! (haven't done it yet )
That's weird! I beat the AIs really easily with 3 lap races in around 2:10. I tried SuperTux and Expert levels and it's about the same. Just take your finger off the accelerator every now and then so that you don't go off the track all the time
It makes a huge difference with how you drive. For example, do you skid on most curves (or even straight track)?
I remember initially thinking the AIs were a bit harder, I think one reason for this may be that the main track doesn't have many nitros which I think we use more than the AI. It could also be that their programmed behavior handles this track layout well.
Andet {l Wrote}:There are some really creative ideas here!
Andet {l Wrote}:The secret path is a very nice easter egg (although it seems when you slow down all the way you get respawned?). I liked the dark tunnel too.
Andet {l Wrote}:It's really interesting what you did with the music.
Andet {l Wrote}:The course is pretty difficult with some tight but fair turns. The turns are also tilted in a way that adds to the "winding roads" feel.
[snip]
The AI are definitely more difficult than they normally are but that's ok in my opinion. I think it's just due to the layout of the curves and the small size of the track.
Andet {l Wrote}:The one thing I suggest is to make the track a bit less "white," and add some darker colors (still a good-looking track though).
QwertyChouskie {l Wrote}:Anyways, 403 fixed.
Alayan {l Wrote}:I don't think this has what it takes to be in the main game (graphics for one part, some issues with the cannons at the star and some others with the slopes) [snip]
Alayan {l Wrote}:but it's for sure one of the best addons out there, the gameplay is challenging and interesting.
Alayan {l Wrote}:What makes this hard for a human is that visualization doesn't help as much as usal.
Worldblender {l Wrote}:But where are the source files that would contain the .blend file? I don't want that getting lost forever, and it will make it easier to make changes where necessary.
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