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Game Intro

PostPosted: 16 Jan 2011, 23:28
by Dakal
Perhaps it's a stupid Idea, i don't know, but i want your opinions.

What about a game intro? On my computer loading is really fast (the loading with icons, less than a second) but for others people?
This loading is not very annoying but we can use this little time to show good messages like:
- "This game is open source"
- "Assets and code are under CC and GPL"

I think it's important because it's parts of the game and when some people look at it, they can think to contribute to the game. So what about a game intro like this?

http://vimeo.com/18851362

Or something else but you have the idea. ;)
Studios have game intro why not for open source games.

Re: Game Intro

PostPosted: 17 Jan 2011, 00:07
by STKRudy85
I like it ;)

Re: Game Intro

PostPosted: 17 Jan 2011, 01:21
by Auria
hi,

this would be difficult to do technically; we would need to multithread the loading code to display such a smooth screen while it's loading in the backround, which would be more work than it's worth IMO

Re: Game Intro

PostPosted: 17 Jan 2011, 01:31
by Dakal
Auria {l Wrote}:hi,

this would be difficult to do technically; we would need to multithread the loading code to display such a smooth screen while it's loading in the backround, which would be more work than it's worth IMO


No problem if it takes a lot of work I'm going to focus on something else. ;)

Re: Game Intro

PostPosted: 17 Jan 2011, 01:43
by charlie
Auria {l Wrote}:hi,

this would be difficult to do technically; we would need to multithread the loading code to display such a smooth screen while it's loading in the backround, which would be more work than it's worth IMO


It could be a good task for a new developer. I'd put together a wiki page of such tasks; things the main developers are not focused on but would be nice if there were somebody willing to take them on. It's always good to provide entry points (isolated tasks) for all aspects of contribution.