Totoplus62 (little) contributions

Re: Totoplus62 (little) contributions

Postby Totoplus62 » 03 Dec 2012, 16:44

Auria {l Wrote}:I'm not sure, I think it's a little too shiny, and the shape of the shininess does not seem appropriate for a sphere. Spheres have shininess like this : http://upload.wikimedia.org/wikipedia/c ... sample.jpg

Okay,
Not all the time. I found the picture of the bowling ball a this lightning ;) that's why i use it (I usually use the one you show me).

And real bowling ball are really shiny. :think:
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Re: Totoplus62 (little) contributions

Postby charlie » 03 Dec 2012, 17:12

I agree with Totoplus62 on the shininess. I think you (Auria) are being overly picky there. ;)
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Re: Totoplus62 (little) contributions

Postby Hero » 03 Dec 2012, 17:21

I'm going to have to agree with Auria on this, it just doesn't work. Of course I think that the shininess that Auria suggests is not quite right for the ball. Maybe if the light was just dulled down a bit but not scaled in?
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Re: Totoplus62 (little) contributions

Postby Arthur » 03 Dec 2012, 18:58

The other icons doesn't have much shading either, so I think it's good to be consistent and either try to shade all icons more or just let them be.
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Re: Totoplus62 (little) contributions

Postby Totoplus62 » 08 Dec 2012, 17:10

Maybe this is better with a 5 tip star... :think: (or maybe i should make it rotate)

Note: This is just a quick test
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Re: Totoplus62 (little) contributions

Postby Hero » 08 Dec 2012, 17:16

Nice but I maybe:

less light
no grain
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Re: Totoplus62 (little) contributions

Postby Binky » 09 Dec 2012, 16:04

I'd not bother with the nitro bottle, just a plain gold star will do nicely :)
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Re: Totoplus62 (little) contributions

Postby Hero » 09 Dec 2012, 16:16

The problem is that wouldn't indicate anything.
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Re: Totoplus62 (little) contributions

Postby charlie » 09 Dec 2012, 16:40

Hero {l Wrote}:The problem is that wouldn't indicate anything.

Overrated problem. A player will very quickly understand that stars make you faster.
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Re: Totoplus62 (little) contributions

Postby Hero » 09 Dec 2012, 16:45

Unless they were under the impression that a star means that you've just passed a highscore or done something great.
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Re: Totoplus62 (little) contributions

Postby ctdabomb » 09 Dec 2012, 21:05

the swatter icon doesn't look the best against bright skies. (though this may be a problem with the included version you mentioned something about Totoplus62?)
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Re: Totoplus62 (little) contributions

Postby Binky » 13 Dec 2012, 22:26

Hero {l Wrote}:Unless they were under the impression that a star means that you've just passed a highscore or done something great.

They'll soon learn that trophy goblets are the symbol for highscores and achievements
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Re: Totoplus62 (little) contributions

Postby Alayan » 13 Dec 2012, 22:41

I think that the golden nitro is a good idea, as I had myself this perception of a nitro-like for this object.
In my opinion, the star refers to much to Mario Kart, and the totally different effect for something so similar is not the greater idea I have seen.
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Re: Totoplus62 (little) contributions

Postby Totoplus62 » 15 Dec 2012, 00:18

Hero {l Wrote}:Unless they were under the impression that a star means that you've just passed a highscore or done something great.


I'm not sure that this argument is very good... :|

Few points:
-Mario kart hasn't the monopoly of stars... :x
-There will be something on this star :twisted:
-It hasn't the same color, it hasn't really the same effect

I'm waiting for the next holidays to work on this (and other features :cool: )

ctdabomb {l Wrote}:the swatter icon doesn't look the best against bright skies. (though this may be a problem with the included version you mentioned something about Totoplus62?)

They did not put the right one... :shock:
They put this one Image
instead of this one:
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I pointed this but... i hope they will fix that in 8.1
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Re: Totoplus62 (little) contributions

Postby Auria » 15 Dec 2012, 15:27

OK sorry, it's a little hard sometimes to find our way around all forum posts. I have just added the new icon
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Re: Totoplus62 (little) contributions

Postby hiker » 15 Jan 2013, 01:46

Note,I split the discussion about the new HUD design into a separate thread ('New HUD design').

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Re: Totoplus62 (little) contributions

Postby Totoplus62 » 16 Mar 2013, 14:42

Hello,

There is something i never liked in the game: zipper appearance
Because it does not correspond a real physical object, i changed its particle some time ago but i think it still look too much to nitro so i had an idea:
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I made a battery instead of current icon (maybe dark purple instead of black is better?) + new particle + new gfx file + other sound (The sound "wee" sound correspond to an electric sound that does already exists in the game, maybe i should try to find a new one)
I wanted the particle to be different from nitro smoke appearance, now this is a kind of electromagnetic field. The battery give you an electric boost :).

Image
I initialy wanted to make the "electric field" particle appear in the middle of the kart but i did not succeed. You can test by downloading .zip file, don't hesitate to test, to like/dislike it, and try your own changes :)
If people want to keep it in the future, they will have to put nitro particle appareance for slipsteaming because it correspond to zipper particle.

Have a nice day :)
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Re: Totoplus62 (little) contributions

Postby charlie » 16 Mar 2013, 15:30

I prefer the battery to nitro.

I really don't like the nitro appearance. It is dull, bland, awful colours and hard to see.
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Re: Totoplus62 (little) contributions

Postby Ludsky » 16 Mar 2013, 15:50

Good idea but deepen
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Re: Totoplus62 (little) contributions

Postby Totoplus62 » 16 Mar 2013, 19:00

charlie {l Wrote}:I prefer the battery to nitro.

I don't want to change nitro, this is just for zipper item ;)
charlie {l Wrote}: I really don't like the nitro appearance. It is dull, bland, awful colours and hard to see.

We can change nitro texture, nitro is a good idea and make this game original, i just agree with the fact it is hard to see: that's why i created this thread --> viewtopic.php?f=18&t=4127
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Re: Totoplus62 (little) contributions

Postby samuncle » 17 Mar 2013, 11:47

Hello :)

I like your electricity effect. But I think our zipper is nice.

I see two potential use.
1) For nolok a super electricity powered zipper, like his hammer
2) For the cannon. It's (for the moment) an unused feature, but I think a beautiful effect like this one can be nice
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Re: Totoplus62 (little) contributions

Postby Totoplus62 » 17 Mar 2013, 12:11

samuncle {l Wrote}:1) For nolok a super electricity powered zipper, like his hammer
2) For the cannon. It's (for the moment) an unused feature, but I think a beautiful effect like this one can be nice

For nolok: that sounds great :). I don't really know what is this cannon.
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Re: Totoplus62 (little) contributions

Postby RaceAce » 17 Mar 2013, 21:38

The battery is intended to replace nitro, correct? If so, I would recommend the current battery you have for small and a 9v size for the large. Maybe also add some lightning bolts to the effects to give it some more interest?
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Re: Totoplus62 (little) contributions

Postby Totoplus62 » 17 Mar 2013, 22:38

RaceAce {l Wrote}:The battery is intended to replace nitro, correct?

No ;)
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Re: Totoplus62 (little) contributions

Postby RaceAce » 18 Mar 2013, 00:36

Here is an idea, replace zippers with a fan. When you use it, a fan blade would appear on your back and spin, blowing backwards and pushing you faster. It could also blow enemies back, reducing their speed. Then use the batteries for nitro.
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