Amiga kart for STK 0.6.2a/0.7

Re: Amiga kart for STK 0.6.2a/0.7

Postby xeno74 » 03 Apr 2011, 14:40

Image

Download: Amiga-Car.tar.gz

Could someone animate that car, please?
User avatar
xeno74
 
Posts: 356
Joined: 10 Dec 2009, 20:38

Re: Amiga kart for STK 0.6.2a/0.7

Postby KroArtem » 03 Apr 2011, 14:45

May be Rudy85 or Kinsu? :)
KroArtem
 
Posts: 375
Joined: 26 Aug 2010, 19:04

Re: Amiga kart for STK 0.6.2a/0.7

Postby STKRudy85 » 03 Apr 2011, 15:22

I made my working version before animate


.. what is the content of OS4_NrS.jpg.info ? I can't open it.

Under which lincense is this model ?
Attachments
Amiga-Car.7z
(82.22 KiB) Downloaded 293 times
STK fan
User avatar
STKRudy85
 
Posts: 532
Joined: 23 Dec 2010, 03:00
Location: France

Re: Amiga kart for STK 0.6.2a/0.7

Postby Kinsu » 03 Apr 2011, 16:36

Did you have any Amiga related animation in mind, Xeno ?
I guess Rudy's taking care of them, am I right ?
User avatar
Kinsu
 
Posts: 476
Joined: 15 Mar 2011, 14:28

Re: Amiga kart for STK 0.6.2a/0.7

Postby STKRudy85 » 04 Apr 2011, 06:02

Yes you are
STK fan
User avatar
STKRudy85
 
Posts: 532
Joined: 23 Dec 2010, 03:00
Location: France

Re: Amiga kart for STK 0.6.2a/0.7

Postby xeno74 » 04 Apr 2011, 14:57

STKRudy85 {l Wrote}:I made my working version before animate


.. what is the content of OS4_NrS.jpg.info ? I can't open it.


That's of no importance :) It's by AmigaOS ;)

STKRudy85 {l Wrote}:Under which lincense is this model ?


GPLv3

Kinsu {l Wrote}:Did you have any Amiga related animation in mind, Xeno ?
I guess Rudy's taking care of them, am I right ?


No, I didn't have animation in mind.
User avatar
xeno74
 
Posts: 356
Joined: 10 Dec 2009, 20:38

Re: Amiga kart for STK 0.6.2a/0.7

Postby STKRudy85 » 11 Apr 2011, 14:13

Winning : Turning on himself
Losing : Exploding
STK fan
User avatar
STKRudy85
 
Posts: 532
Joined: 23 Dec 2010, 03:00
Location: France

Re: Amiga kart for STK 0.6.2a/0.7

Postby STKRudy85 » 11 Apr 2011, 14:16

Can I have the red and white texture used to make the model ?
STK fan
User avatar
STKRudy85
 
Posts: 532
Joined: 23 Dec 2010, 03:00
Location: France

Re: Amiga kart for STK 0.6.2a/0.7

Postby Kinsu » 11 Apr 2011, 14:37

Be careful with the explosion effect : this is very hard to get a convincing one, and really easy to end up with a "obviously-handcraft-made-effect" which does not look pro at all.
User avatar
Kinsu
 
Posts: 476
Joined: 15 Mar 2011, 14:28

Re: Amiga kart for STK 0.6.2a/0.7

Postby xeno74 » 11 Apr 2011, 20:04

STKRudy85 {l Wrote}:Can I have the red and white texture used to make the model ?


Yes, you can use it for the model :)
User avatar
xeno74
 
Posts: 356
Joined: 10 Dec 2009, 20:38

Re: Amiga kart for STK 0.6.2a/0.7

Postby STKRudy85 » 11 Apr 2011, 20:39

the texture wasn't in the archive you sent here. Can you re-upload it please
STK fan
User avatar
STKRudy85
 
Posts: 532
Joined: 23 Dec 2010, 03:00
Location: France

Re: Amiga kart for STK 0.6.2a/0.7

Postby xeno74 » 12 Apr 2011, 08:55

STKRudy85 {l Wrote}:the texture wasn't in the archive you sent here. Can you re-upload it please


Here it is:
Attachments
Rot-Weiss-Karo.jpg
Rot-Weiss-Karo.jpg (7.96 KiB) Viewed 11080 times
User avatar
xeno74
 
Posts: 356
Joined: 10 Dec 2009, 20:38

Re: Amiga kart for STK 0.6.2a/0.7

Postby STKRudy85 » 19 Apr 2011, 14:10

I've worked on your model today and yesterday, improving before animation.

So I post here my actual work :
Attachments
amigakart.7z
(113.26 KiB) Downloaded 313 times
STK fan
User avatar
STKRudy85
 
Posts: 532
Joined: 23 Dec 2010, 03:00
Location: France

Re: Amiga kart for STK 0.6.2a/0.7

Postby Kinsu » 19 Apr 2011, 16:46

Looks good !

Be careful though : it is already 5300 triangles ! The rear lighthouses have a lot of useless faces, so as the steerwheel, the character, and every round-shaped part of the model in general.
User avatar
Kinsu
 
Posts: 476
Joined: 15 Mar 2011, 14:28

Re: Amiga kart for STK 0.6.2a/0.7

Postby STKRudy85 » 19 Apr 2011, 20:10

Thanks for warning me about these details
STK fan
User avatar
STKRudy85
 
Posts: 532
Joined: 23 Dec 2010, 03:00
Location: France

Re: Amiga kart for STK 0.6.2a/0.7

Postby STKRudy85 » 20 Apr 2011, 00:09

So there is my work updated...

I think to make moving texture for flames take out the eyes, is it possible ?

Here the new textures I made for this character

Amiga_Rearlight_Sphere.png
Download the xcf file to get a better resolution
Amiga_Rearlight_Sphere.png (8.38 KiB) Viewed 11014 times

Amiga_Flammes.png
Amiga_Flammes.png (12.46 KiB) Viewed 11014 times

Amiga_Eye_Sphere.png
Amiga_Eye_Sphere.png (6.89 KiB) Viewed 11014 times
Attachments
amigakart.7z
(191.52 KiB) Downloaded 274 times
Amiga_Rearlight_Sphere.xcf
(108.9 KiB) Downloaded 282 times
STK fan
User avatar
STKRudy85
 
Posts: 532
Joined: 23 Dec 2010, 03:00
Location: France

Re: Amiga kart for STK 0.6.2a/0.7

Postby xeno74 » 21 Apr 2011, 16:03

The Amiga users have no STK 0.7.X. A 0.6.2a kart would be nice :)
User avatar
xeno74
 
Posts: 356
Joined: 10 Dec 2009, 20:38

Re: Amiga kart for STK 0.6.2a/0.7

Postby STKRudy85 » 21 Apr 2011, 17:40

I work on it every day, problem was making pieces for explosion... I continue so...
STK fan
User avatar
STKRudy85
 
Posts: 532
Joined: 23 Dec 2010, 03:00
Location: France

Re: Amiga kart for STK 0.6.2a/0.7

Postby STKRudy85 » 22 Apr 2011, 14:16

I will make it less evil than it is :cool:
Attachments
amigakart.7z
(232.7 KiB) Downloaded 280 times
STK fan
User avatar
STKRudy85
 
Posts: 532
Joined: 23 Dec 2010, 03:00
Location: France

Re: Amiga kart for STK 0.6.2a/0.7

Postby STKRudy85 » 01 May 2011, 22:30

Capture-Fenêtre sans nom-2.png
Capture-Fenêtre sans nom-2.png (22.21 KiB) Viewed 10902 times


It seem there is a problem with an inconstant acceleration I don't know how to solve it.
The character is also on STKAddons
Attachments
Sources.7z
(229.11 KiB) Downloaded 277 times
amigakart.zip
(214.3 KiB) Downloaded 283 times
STK fan
User avatar
STKRudy85
 
Posts: 532
Joined: 23 Dec 2010, 03:00
Location: France

Re: Amiga kart for STK 0.6.2a/0.7

Postby xeno74 » 02 May 2011, 13:32

STKRudy85 {l Wrote}:
Capture-Fenêtre sans nom-2.png


It seem there is a problem with an inconstant acceleration I don't know how to solve it.
The character is also on STKAddons


Thank you very much :) Could you build a Add-on of Amiga Kart for 0.6.2a? The Amiga users haven't STK 0.7.X. A 0.6.2a kart would be nice :)
User avatar
xeno74
 
Posts: 356
Joined: 10 Dec 2009, 20:38

Re: Amiga kart for STK 0.6.2a/0.7

Postby STKRudy85 » 02 May 2011, 21:12

Sure, I have to polish explosion animation I do the 2 thing in the same time
You have to wait less than a week (it's on my milestone ;) )
STK fan
User avatar
STKRudy85
 
Posts: 532
Joined: 23 Dec 2010, 03:00
Location: France

Re: Amiga kart for STK 0.6.2a/0.7

Postby STKRudy85 » 11 May 2011, 11:41

Where can I find export-kart-script.py for 0.6.2 ?
STK fan
User avatar
STKRudy85
 
Posts: 532
Joined: 23 Dec 2010, 03:00
Location: France

Who is online

Users browsing this forum: No registered users and 1 guest