New Track : "Green Valley"

Re: New Track : "Green Valley"

Postby Binky » 27 Nov 2012, 20:23

Hero {l Wrote}:If you could make "Ignore For This Difficulty" properties in the exporter objects could change between difficulties... :D

Or the inverse - ignore this in easy mode..
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Re: New Track : "Green Valley"

Postby Hero » 27 Nov 2012, 21:48

This would limit the opportunities for a track maker a lot.
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Re: New Track : "Green Valley"

Postby ctdabomb » 27 Nov 2012, 21:59

Hero {l Wrote}:This would limit the opportunities for a track maker a lot.

how so? I think that this gives them more flexibility on stuff they can add to their track not having to worry as much about difficulty levels.
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Re: New Track : "Green Valley"

Postby Hero » 27 Nov 2012, 22:10

Ignore for Easy means that it will be in all the others. What you'd need is ignore for this or that difficulty instead of just one.
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Re: New Track : "Green Valley"

Postby Hero » 28 Nov 2012, 03:37

Howdy,

Here's a version of the track with an added path to the stone circle. It's just an idea of mine to make tracks more interesting.

greenvalley2.zip
Greenvalley2! It's step 1 in making my favourite track for graphics MUCH more interesting.
(14.71 MiB) Downloaded 301 times


I plan to do bug fixes but will do them separately just in case you turn down this.
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Re: New Track : "Green Valley"

Postby BOB31415926535 » 30 Jan 2013, 06:37

There's a problem with the Reverse Mode for this track:

Image


(update) If you swerve left off of the last bridge in reverse mode, you finish the race.
Last edited by BOB31415926535 on 17 Dec 2013, 00:30, edited 1 time in total.
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Re: New Track : "Green Valley"

Postby Auria » 31 Jan 2013, 04:57

BOB31415926535 {l Wrote}:There's a problem with the Reverse Mode for this track:

http://dl.dropbox.com/u/66279889/GRN_VALLEY_BUG.png

It seems as if the finish line has the same issues as Mountain Village. (If you don't turn right after you turn off the highway in the last lap, it says that you finished the race)


maybe you can describe a bit more how to make this bug happen? it's not clear from the screenshot
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