Final 0.6 and Irrlich characters animation #2

Re: Final 0.6 and Irrlich characters animation #2

Postby rudy85 » 20 Sep 2010, 14:03

:(

Ok !
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Re: Final 0.6 and Irrlich characters animation #2

Postby rudy85 » 20 Sep 2010, 21:17

Three new characters [tested]

Big buck bunny
Wilber
Chinchila
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Re: Final 0.6 and Irrlich characters animation #2

Postby Auria » 21 Sep 2010, 00:14

Hi,

thanks for the converted models :) I added them to SVN
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Re: Final 0.6 and Irrlich characters animation #2

Postby rudy85 » 22 Sep 2010, 18:32

Some other ones :

Gnu is working now :cool:
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Re: Final 0.6 and Irrlich characters animation #2

Postby Auria » 22 Sep 2010, 20:44

Thanks, gnu committed :)
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Re: Final 0.6 and Irrlich characters animation #2

Postby rudy85 » 23 Sep 2010, 11:35

4 other (untested)

Gooey and heley sized ;)

[Files removed]
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Re: Final 0.6 and Irrlich characters animation #2

Postby Auria » 23 Sep 2010, 15:38

Thanks! :D
They are now committed. I had to do a few minor changes like correcting normals to be outside and applying rotations
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Re: Final 0.6 and Irrlich characters animation #2

Postby rudy85 » 23 Sep 2010, 21:54

Tested , ok :cool:
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mriceblock.7z
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mozilla.7z
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Re: Final 0.6 and Irrlich characters animation #2

Postby Arthur » 23 Sep 2010, 22:01

You're doing some awesome work, rudy85! Thanks! :D
Hey pal, I took an oath for justice! "In happy days or tightest tights..." or something like that.
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Re: Final 0.6 and Irrlich characters animation #2

Postby rudy85 » 23 Sep 2010, 22:21

Less than Hiker and Auria

Thanks to Ourself
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Re: Final 0.6 and Irrlich characters animation #2

Postby rudy85 » 29 Sep 2010, 20:53

Nolok , like I wanted to do (angriness isolation sphere) and Plee the bear :
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Re: Final 0.6 and Irrlich characters animation #2

Postby Auria » 30 Sep 2010, 00:10

Hi,

updated Nolok in SVN, thanks
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Re: Final 0.6 and Irrlich characters animation #2

Postby rudy85 » 30 Sep 2010, 18:24

Here Konqi (not animated yet but I hope his new style :) )
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Re: Final 0.6 and Irrlich characters animation #2

Postby Auria » 30 Sep 2010, 20:36

Hi, nice idea with the wheels; I think the kart would look nicer if it was more detailed, however
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Re: Final 0.6 and Irrlich characters animation #2

Postby rudy85 » 01 Oct 2010, 09:07

Yes, of course , I just want the K be very visble
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Re: Final 0.6 and Irrlich characters animation #2

Postby rudy85 » 02 Oct 2010, 00:07

Tux :

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Re: Final 0.6 and Irrlich characters animation #2

Postby Auria » 02 Oct 2010, 01:02

Hi,

thanks, but there is a little problem with the lose animation in the blend file, Tux doesn't really rotate with the terminal; also it's a little weird how Tux gets aspired into the Terminal : he goes into the terminal, then back into the kart, then back into the terminal (why?)

Also, you didn't press "Set smooth" so the kart has rough edges

Keep on the good work!
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Re: Final 0.6 and Irrlich characters animation #2

Postby rudy85 » 02 Oct 2010, 03:16

I solved the problem , and I give him a tie (on winning animation)

Auria {l Wrote}:Also, you didn't press "Set smooth" so the kart has rough edges

I did it, I think :?
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Re: Final 0.6 and Irrlich characters animation #2

Postby Auria » 02 Oct 2010, 17:38

Hi Rudy,

great job :)
Now, Tux is still not smooth; I think you are using an old version of the export script, old verisons of the kart export script exporter unsmooth models, I think

I committed the model, re-exported to be smooth.
Thanks!
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Re: Final 0.6 and Irrlich characters animation #2

Postby rudy85 » 03 Oct 2010, 00:06

Puffy :
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Re: Final 0.6 and Irrlich characters animation #2

Postby rudy85 » 03 Oct 2010, 00:18

Python :|
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Re: Final 0.6 and Irrlich characters animation #2

Postby Auria » 03 Oct 2010, 02:18

Hi,

is it on purpose that the windows from Puffy's kart were removed?
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Re: Final 0.6 and Irrlich characters animation #2

Postby rudy85 » 03 Oct 2010, 13:21

Yes I have problem with transparency, I wanted to explain with eg but I haven't enough time :|

If I make a transparent ball with an item in the ball --> ball is transparent but item is not visible :?
If You know how I can solved this problem I will make better features
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Re: Final 0.6 and Irrlich characters animation #2

Postby Auria » 03 Oct 2010, 20:01

Ok, animated Puffy committed, thanks
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Re: Final 0.6 and Irrlich characters animation #2

Postby rudy85 » 04 Oct 2010, 18:10

New character tarentula by Torren1994
Wilber : ending improved
Gnu shape improved , but a problem still staying : sound when driving :(
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