New Arena - Texture properties?

Re: New Arena - Texture properties?

Postby cheesebrother » 31 Mar 2012, 13:45

Just to notify about the latest version of Champ's Castle. A waterfall has been added, a change in the direction of water flow, and now there's no fence along the bypass (just some stakes). Besides there being no fence there the only other things that effect driving are the pit beside the castle and a smoother mesh in places. I've polyreduced rocks and the bridge in an attempt to make it run faster. Enjoy.
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