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Video: SVN version (STK 0.7.1) with new add-on manager

PostPosted: 07 Jan 2011, 19:38
by xeno74

Re: Video: SVN version (STK 0.7.1) with new add-on manager

PostPosted: 07 Jan 2011, 19:52
by asciimonster
Me want! Me waaaant!!!

+ you used the new song by DJHelium! :D

Re: Video: SVN version (STK 0.7.1) with new add-on manager

PostPosted: 07 Jan 2011, 20:32
by kirtash1197
It's great! But I have a doubt, these additions was previously downloaded or connect to the internet to download? If the second option would look more lively.

Re: Video: SVN version (STK 0.7.1) with new add-on manager

PostPosted: 07 Jan 2011, 20:55
by asciimonster
kirtash1197 {l Wrote}:It's great! But I have a doubt, these additions was previously downloaded or connect to the internet to download? If the second option would look more likely.

Correct, the addons are downloaded from http://stkaddons.tuxfamily.org/

Re: Video: SVN version (STK 0.7.1) with new add-on manager

PostPosted: 07 Jan 2011, 21:21
by KroArtem
What can I say after I looked this video?
First of all, as JoergH said, it is in development now and he doesn't advice anybody to test addon manager right now :)
Secondly, an addons tab is not deleted when you've uninstalled Chinchilla. This is for Auria, I think :)
And the last point is that I've also tested Chinchilla and IMHO, it is bad in driving, too hard to control it.

P.S. kirtash1197, yes, they are downloaded from http://stkaddons.tuxfamily.org/ but it was done in-game, this is a nice new option that will (I hope) come with new 0.7.1 release :)

Re: Video: SVN version (STK 0.7.1) with new add-on manager

PostPosted: 09 Jan 2011, 00:10
by hiker
KroArtem {l Wrote}:What can I say after I looked this video?
First of all, as JoergH said, it is in development now and he doesn't advice anybody to test addon manager right now :)

Certainly not. E.g. atm most of the items in the lists don't work at all, since they are written for the wrong version of stk, but that version checking is not implemented yet. But more severely: the addon cleanup code is still work in progress - for example, when KroArtem reported a bug with removing addons, the code was still based on the original code by Xapantu, which did a recursive delete of all files and subdirectories - but I had modified a lot of other code, changed paths, functions setting patsh etc - so with a bit of luck that code might have ended up recursively deleting files in "/" or $HOME. Yes, it's an unlikely bug, but I can't know if that might not happen (since I hadn't even looked at the code). So anyone not needing his files anymore feel free to try the addon version, but anyone else PLEASE wait till we make the addons part of the standard compilation process. I really have to commit my files regularly as a backup (I mostly develop on a laptop), so I can't just wait till everything is working.

Cheers,
Joerg