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SuperTuxKart/Irrlicht on Solaris

PostPosted: 29 Dec 2010, 13:08
by xeno74
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Hi,

I have a problem with the BMP loader on Solaris. The BMP loader is apparently not compiled. Although the variable _IRR_COMPILE_WITH_BMP_LOADER_ is defined in the IrrCompilerConfig.h. The PNGs are not transparent in the game. Nevertheless Irrlicht compiled and works automatically. What libraries need the BMP loader? Why PNGs are not displayed with transparency?

System: OpenSolaris 5.11 i386 with Irrlicht 1.7.2

Screenshot:

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Image :(

Re: SuperTuxKart/Irrlicht on Solaris

PostPosted: 29 Dec 2010, 17:08
by Auria
We do not use BMP anywhere in the game as far as I know.

Regarding PNG transparency, I have no idea, you would need to ask irrlicht folks (and check the drivers)

Re: SuperTuxKart/Irrlicht on Solaris

PostPosted: 29 Dec 2010, 23:21
by hiker
Auria {l Wrote}:We do not use BMP anywhere in the game as far as I know.

Correct, even the fonts are png. So most likely the problem is in handling of png files. Irrlicht has two options for libpng: either use the build in, or an external one. Perhaps trying both options would help?
Regarding PNG transparency, I have no idea, you would need to ask irrlicht folks (and check the drivers)

Agreed as well. Try using any of the irrlicht demos and see if they have the same problem.

Cheers,
Joerg

Re: SuperTuxKart/Irrlicht on Solaris

PostPosted: 10 Jan 2011, 09:54
by xeno74
Installation report of the Solaris package: http://www.linuxsight.com/blog/1084

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