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Gameplay notes

PostPosted: 28 Dec 2009, 00:07
by rudy85
This christmas I've played with my cousins and I find some ideas about gameplay.

1- More weapons needed in battle mode
2- bonus selection depending Classification in race ------------ Like Mario kart (in order to Balance gamers)
3- Leave weapons back
4- More effects in Nitro

Ideas of bonus :

Improving Cake or make another guided weapon

This what i'm thinking

Re: Gameplay notes

PostPosted: 28 Dec 2009, 10:24
by Sebert
Let me add a bonus idea:
- oil stains: They make the karts control a bit fuzzy and delayed.

Re: Gameplay notes

PostPosted: 28 Dec 2009, 17:34
by Auria
1. Agreed about battle mode
2. This is already the case, when you're last you get more anchors and stuff like that. But we might need better weapons.
3. Maybe, but that makes one more key :/
4. Not sure, it already has quite a bit of effect, watch the speed meter

Sebert: maybe not a bad idea; I'd like to avoid making it oil though since it's such a classic, I had this idea about slimy good. but then we need someone to implement it

Re: Gameplay notes

PostPosted: 29 Dec 2009, 16:18
by rudy85
About 3 key could be down

I think about camera , it could be great if it was more dynamic ( turning up and down for looping or climbing ) ?