STK crashed

STK crashed

Postby zeger » 06 Dec 2017, 23:03

Today I installed STK on my HP Probook 4530s. It crashes when I start any level with the message below.

Laptop specs:
Intel Core i5
AMD Radeon HD 7400M, 1GB GDDR
4 GB ram

---------------------------
SuperTuxKart crashed :/
---------------------------
SuperTuxKart crashed!
Please hit Ctrl+C to copy to clipboard and signal the problem
to the developers on our forum: viewforum.php?f=16

Call stack:

memmove
cpu_particle_manager.cpp:CPUParticleManager::uploadAll:223
draw_calls.cpp:DrawCalls::prepareDrawCalls:704
shader_based_renderer.cpp:ShaderBasedRenderer::renderScene:247
shader_based_renderer.cpp:ShaderBasedRenderer::render:822
irr_driver.cpp:IrrDriver::update:1796
main_loop.cpp:MainLoop::run:242
main.cpp:main:1805
exe_common.inl:__scrt_common_main_seh:283
BaseThreadInitThunk
RtlUserThreadStart
---------------------------
OK
---------------------------
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Re: STK crashed

Postby Auria » 06 Dec 2017, 23:59

Hi, thanks for the bug report, I have opened a corresponding issue on github : https://github.com/supertuxkart/stk-code/issues/3072
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Re: STK crashed

Postby QwertyChouskie » 07 Dec 2017, 01:57

Try going into Options (the wrench on the main screen), then "Custom settings...", then set "Animated Scenery" to "Disabled". This will disable all particles, ans thus hopefully avoid the crash.
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Re: STK crashed

Postby zeger » 07 Dec 2017, 12:57

Thanks, I will give it a try this week!
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Re: STK crashed

Postby zeger » 08 Dec 2017, 10:33

@QwertyChouskie

I disabled Animated Scenery and now the game works perfectly!

Thanks!
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Re: STK crashed

Postby deve » 08 Dec 2017, 13:13

@zeger

I wonder if you are running final 0.9.3 version or maybe 0.9.3-rc1? Because I see bug reports from 6 people on android for release candidate and I don't see this crash in final version anymore. And there was at least one related commit between these versions:
https://github.com/supertuxkart/stk-cod ... ba7c160569
Maybe anim_gfx had undefined state when changing from bool to int, I never really looked if this may happen.

Or maybe is this related to some particular add-on karts?
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Re: STK crashed

Postby zeger » 08 Dec 2017, 15:14

@deve

Thanks for your reply!

I installed the game on a laptop my brother gave me a week ago. After I installed the game, I figured out Windows 10 was just installed again and had to run a lot of updates. This didn't solve the problem, but to be sure, I installed Supertux-kart again too. This didn' t fix the problem, but I can tell you which file I installed:

supertuxkart-0.9.3-win64.exe from supertuxkart.net

What does "Maybe anim_gfx had undefined state when changing from bool to int" mean?

I didn't install any add-ons.

Thank you all for helping me!
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Re: STK crashed

Postby hiker » 11 Dec 2017, 06:16

Can you reproduce this issue all the time? Is it related to one particular car (i.e. can you reproduce it with just one kart, no AI)?
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Re: STK crashed

Postby zeger » 15 Dec 2017, 10:33

I didn't play STK this week. But when I tested Supertuxkart a week ago, it happened all the time when starting a level. I used a few different karts.

When I turned off animated scenery, it didn't crash, when I turned animated scenery low, the level started very "choppy" and crashed after a few seconds.

I will test some more karts or levels this week, or try to race with one kart at a time to find out wether one particular kart is causing the problem. But honestly I don't think so. I didn't make any changes in the game.
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