Rendering flashes on the screen
Posted: 15 Sep 2017, 02:03
Hello,
I'm trying to index the replay of the race recordings based on flashes. I want to programatically render a flash every other frames of the race. Can someone guide me on how I could do that? I'm already familiar with the GL32_draw2DRectangle function for drawing image but I need to know How I can draw flashes every other frame. I'm not too familiar with the structure of the code so it would help alot if someone could help with this.
Best,
Jason
I'm trying to index the replay of the race recordings based on flashes. I want to programatically render a flash every other frames of the race. Can someone guide me on how I could do that? I'm already familiar with the GL32_draw2DRectangle function for drawing image but I need to know How I can draw flashes every other frame. I'm not too familiar with the structure of the code so it would help alot if someone could help with this.
Best,
Jason