"City" corrupt?

Posted:
15 Nov 2016, 02:02
by tux_peng
https://youtu.be/BshW1c5_bE0http://pastebin.com/UVwkwZFeI have a GTX 980 Ti on Mint 18 x86_64 with latest binary drivers
- {l Code}: {l Select All Code}
[warn ] ModelDefinitionLoader: LOD group 'lantern_1' is empty
is displayed throughout the log
Re: "City" corrupt?

Posted:
15 Nov 2016, 02:37
by Auria
Hi, addons are not officially supported by us and are submitted by their respective author. Maybe the authour of the addon is around and can help, but we do not support addons ourselves
Re: "City" corrupt?

Posted:
15 Nov 2016, 02:56
by QwertyChouskie
This isn't an issue for me, Intel HD 3000 on Linux. Seems to be an STK issue if it only affects certain systems...
Re: "City" corrupt?

Posted:
15 Nov 2016, 22:52
by tux_peng
I tried the static version (via itch.io) and it's worse. I tried download the source code of both the latest stable version and GIT, they looked the same as the version in the repo. Is it possible to compile with the nvidia devel gl files instead of mesa?
Re: "City" corrupt?

Posted:
15 Nov 2016, 23:40
by QwertyChouskie
tux_peng {l Wrote}:I have a GTX 980 Ti on Mint 18 x86_64 with latest binary drivers
From the archives or the Nvidia site? If from archives, you could try the latest version from
https://launchpad.net/~graphics-drivers/+archive/ubuntu/ppa.
Re: "City" corrupt?

Posted:
16 Nov 2016, 00:25
by tux_peng
They're from the repo, but they show the same version (367.57) as the nvidia site recommends, so I'm not gonna chance changing; everything else shows up fine
The included tracks seem fine anyway, mystic island is a mess
I booted Win10 and GFX were the same, I even connected my onboard Intel 4600