Dugglez {l Wrote}:@Akien mate, if you look at the time in the top left it took him 5 minutes to even get there. No person intending to seriously play the game would see it, anyone who did would be messing about.
Then it just shouldn't be allowed to stray off that far from the track, should it? You can't make an open world kart game, so you need to put limits to the level that prevent reaching the no-art-land. That's pretty common in all games, nothing revolutionary here.
Dugglez {l Wrote}:Immersion? I'll tell you what immersion isn't; a group of animals in karts throwing around explosive pastries!
What's that for an argument? Does a cartoonish universe automatically make it ok to have graphical glitches, while a realistic open world game shouldn't have any? When I play games, I want to be in the game, not think "oh here's a broken skybox" or "they forgot to put a texture here". Don't take me wrong, I'm not saying that fixing this bug is important at all, just that your argument for not fixing it is a bit "meh".