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weapons future

PostPosted: 29 Dec 2015, 06:07
by nod
1.Haste - makes racers go faster. The higher the level, the longer the effect duration.
2,Fire - shoots a fireball in a straight line, which can miss. Higher levels will not miss, and Fira attacks one racer in front of the user, while Firaga attacks all racers in front of the user.
3.Blizzard - creates an ice sheet behind the user. Any racer that drives over it will spin out. Blizzara creates a large ice sheet which is hard to avoid, while Blizzaga causes all players to spin out of control and crash, stalling them. Flying racers are not affected by Blizzard and Blizzara.
4.Thunder - Thunder causes lightning to strike in front of a racer. Thundara causes three lightning strikes in front of a racer, while Thundaga strikes all racers.
5.Minimize - a small angel appears and reduces the size of all racers, slowing them down by 25%. The highest level reduces the racers' speed and size by 75%. If run over, a shrunken racer will be squashed, stalling them.
6.Reflect - deflects offensive spells back at the user. It is triggered automatically when a spell targets the holder, but it can also be activated manually to create a temporary Reflect shield. This Magic Stone does not level up.
7.Doom - a skull with a 10-second counter appears over the player. It can be transferred to another racer by bumping into them. Once the counter hits zero, the racer crashes. This Magic Stone does not level up.
8.Ultima - causes an attack that stalls all racers. The highest level stalls all racers much longer.

see more
http://finalfantasy.wikia.com/wiki/Magi ... _Racing%29

Re: weapons future

PostPosted: 29 Dec 2015, 19:40
by Arthur
So you suggest we copy them? Why? STK is not a fantasy themed racer.

Re: weapons future

PostPosted: 29 Dec 2015, 23:44
by GunChleoc
Some of them we also already have - e.g. 7. Doom is the same as the bomb you can pick up from a banana.

Re: weapons future

PostPosted: 30 Dec 2015, 15:27
by nod
i think old weapons not change.
add new weapons if not exist.

Re: weapons future

PostPosted: 30 Dec 2015, 17:56
by XGhost
Question remains: Why?