Page 1 of 1

STK Crashes while race loads

PostPosted: 25 Oct 2015, 03:47
by onetrev
STK loads fine for me. I'm able to change settings, select a track and whatnot, but then once I go to race the game crashes. This is the generated crash report below.

My system info: Windows 10; Intel i5-5200U; Intel HD Graphics 5500 (Driver 10.18.15.4256).

I have been able to play a few times, so this does not happen every time, but most of the time.

Call stack:

DrvSetLayerPaletteEntries
DrvSetLayerPaletteEntries
DrvSetLayerPaletteEntries
DrvSetLayerPaletteEntries
DrvSetLayerPaletteEntries
DrvSetLayerPaletteEntries
DrvSetLayerPaletteEntries
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
asFreeMem
CharNextW
CallWindowProcW
CallWindowProcW
glDebugEntry
CharNextW
---------------------------
OK
---------------------------

Re: STK Crashes while race loads

PostPosted: 27 Oct 2015, 10:41
by hiker
onetrev {l Wrote}:STK loads fine for me. I'm able to change settings, select a track and whatnot, but then once I go to race the game crashes. This is the generated crash report below.

Would you be able to compile stk yourself? Unfortunately for reasons we don't understand the stack trace often does not contain useful information, while running stk in visual studio would give much more information.

Cheers,
Joerg

Re: STK Crashes while race loads

PostPosted: 10 Nov 2015, 00:31
by onetrev
Hello! Sorry, I didn't receive my notification email that there was a reply to this!

I have tried to compile myself without success. I couldn't access the SVN repo for some reason. If I get time to try it again I will for sure. Sorry I can't be of more assistance until then.

Thanks!
Trevor