What about using some material from Opengameart?
Posted: 26 Aug 2010, 19:24
Hello, I was looking through Opengameart today and thought that some materials could be helpful for STK.
For example music. http://opengameart.org/content/jump-and ... opical-mix Nice music and fits the soul and direction of the game Now afair there is only one music track for one race. But there can be >=1 audios during one race, isn't it?
Or speaking about 3-d what about http://opengameart.org/content/old-oak-tree%20this and http://opengameart.org/content/gum-tree%20that trees? I understand it is easy to say than to make (especially easier for me because I don't have background with blender\3d), but it is rather possible to integrate these trees in some tracks, for example in Tux Tollway (but I'm not sure they fit the scene )
For example music. http://opengameart.org/content/jump-and ... opical-mix Nice music and fits the soul and direction of the game Now afair there is only one music track for one race. But there can be >=1 audios during one race, isn't it?
Or speaking about 3-d what about http://opengameart.org/content/old-oak-tree%20this and http://opengameart.org/content/gum-tree%20that trees? I understand it is easy to say than to make (especially easier for me because I don't have background with blender\3d), but it is rather possible to integrate these trees in some tracks, for example in Tux Tollway (but I'm not sure they fit the scene )