SuperTuxKart 0.8.1 - Release Candidate 1

Hi all,
we finally have a first release candidate for 0.8.1 ready. Major changes:
Installers for Windows and OSX are available from our SF download page. We are still waiting for a linux executable, which should hopefully be ready tomorrow.
Feedback as always is welcome. A lot has changed internally (e.g. we are all now using cmake to build executables, we have switched from Visual Studio 2008 to Visual Studio 2012), so please let us know of any problems you encounter (and also if everything just works for you). Especially experience and feedback for the new wiimote support would be important. Note that there are technical problems with supporting the new wiimotes with builtin motion-plus - some work, some don't. Unfortunately we don't have access to one of the non-working wiimotes to fix this (and even if we had, there are apparently problems with Window's bluetooth drivers, which make a fix for this unlikely). Additional information about connecting a wiimote to SuperTuxKart are on web page.
Cheers,
Joerg
we finally have a first release candidate for 0.8.1 ready. Major changes:
- * New track "STK Enterprise"
* Updated track "The Old Mines", "Lighthouse", "Zen Garden"
* New Soccer mode
* New Egg Hunt mode
* New karts Xue and Sara
* Updated Beastie kart
* Wiimote support
* Added Tutorial
* Added new Supertux difficulty
* New bubblegum shield weapon
* New Speeodmeter and nitro meter
* Add ability to filter addons
* Updated nitro models
* Add ability to save and resume Grand Prix
* Improve skid marks and nitro effects
Installers for Windows and OSX are available from our SF download page. We are still waiting for a linux executable, which should hopefully be ready tomorrow.
Feedback as always is welcome. A lot has changed internally (e.g. we are all now using cmake to build executables, we have switched from Visual Studio 2008 to Visual Studio 2012), so please let us know of any problems you encounter (and also if everything just works for you). Especially experience and feedback for the new wiimote support would be important. Note that there are technical problems with supporting the new wiimotes with builtin motion-plus - some work, some don't. Unfortunately we don't have access to one of the non-working wiimotes to fix this (and even if we had, there are apparently problems with Window's bluetooth drivers, which make a fix for this unlikely). Additional information about connecting a wiimote to SuperTuxKart are on web page.
Cheers,
Joerg