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SuperTuxKart on Raspberry Pi

PostPosted: 13 Feb 2013, 19:06
by 26thmeusoc
Hey,

it's nice to see STK has been ported to Raspbian for Raspberry Pi (https://twitter.com/xeno74/status/272300730453458946). It has already been added to the official Software Repostory, but the Game does not start. I only get this Logoutput:
{l Code}: {l Select All Code}
pi@raspberrypi ~ $ supertuxkart
Irrlicht Engine version 1.7.3
Linux 3.2.27+ #250 PREEMPT Thu Oct 18 19:03:02 BST 2012 armv6l
[FileManager] Data files will be fetched from: '/usr/share/games/supertuxkart'
[FileManager] Addons files will be stored in '/home/pi/.local/share/supertuxkart/addons'.
[translate] Env var LANGUAGE = 'en_GB.UTF-8'
[translate] Env var LANGUAGE = 'en_GB.UTF-8', which corresponds to 'English (Great Britain)'
Adding language fallback en
[IrrDriver] Trying OpenGL rendering.
[IrrDriver Temp Logger] Level 2: Fatal error, could not get visual.
Segmentation fault

stk.txt
Errormessages
(584 Bytes) Downloaded 227 times


I think someone tried to port SuperTuxKart using OpenGL while the RPi only supports OpenGL ES (http://www.raspberrypi.org/phpBB3/viewtopic.php?t=8062&p=113162).

Maybe someone should fix this, or at least try to delete this version from the Repositories.

Tested on Raspberry Pi, Model B (512 MB), current Raspbian Wheezy.

stk-on-rpi-install.txt
Installlog for STK on Raspbian Wheezy
(3.51 KiB) Downloaded 329 times

Re: SuperTuxKart on Raspberry Pi

PostPosted: 14 Feb 2013, 00:36
by Arthur
This is not an official port, and if it doesn't work it should be removed. But we can't do anything about it.

Re: SuperTuxKart on Raspberry Pi

PostPosted: 14 Feb 2013, 00:38
by Auria
Hi,

I'm afraid the RaspberryPI port is unofficial. None of the core developers has expertise on this platform. Note that the PI might just be not powerful enough to run STK

Re: SuperTuxKart on Raspberry Pi

PostPosted: 15 Feb 2013, 09:46
by heyda
At least for OpenPandora there were problems to port the Irrlicht engine which is an essential part of STK :(