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A funny mk physics vid by high school students

PostPosted: 07 Jan 2013, 03:25
by antoine
Some students discussing some aspects of MK physics. Might give some track designers some ideas.

http://www.youtube.com/watch?v=n2_0UNmXlZU

Re: A funny mk physics vid by high school students

PostPosted: 07 Jan 2013, 14:20
by bonifarz
11:30 - lots of jerks :p

Physics is always good, but I somewhat expected more. Can someone post an SVN link to the part of the sources where the equations of motion are actually iterated? This may be quite informative from a physics point of view, also regarding the kart characteristics, like engine power.

Re: A funny mk physics vid by high school students

PostPosted: 08 Jan 2013, 01:32
by Auria
We do not manually use equations, we use the bullet physics engine. karts/moveable.*, karts/kart.*, physics/btKart.*, physics/physics.* are some of the files where we interface with bullet

Re: A funny mk physics vid by high school students

PostPosted: 08 Jan 2013, 11:13
by bonifarz
Thanks for the constructive answer to an admittedly pointless question :)
I find it fascinating to see how complex the actual game mechanics are if for example one takes a look at the sources of physics/btKart.cpp.