SuperTuxKart 0.7 alpha 2 release

Re: SuperTuxKart 0.7 alpha 2 release

Postby PatriciusKlassenikos » 04 May 2010, 01:26

Ah, well. what do i know?
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Re: SuperTuxKart 0.7 alpha 2 release

Postby acme_pjz » 04 May 2010, 06:29

You can use command line "supertuxkart -s 640x480" to change resolution to 640x480 :)
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Re: SuperTuxKart 0.7 alpha 2 release

Postby acme_pjz » 04 May 2010, 06:39

Auria {l Wrote}:acme_pjz: that's in some new code; can you post the full backtrace?
That will be for JoergH, hopefully he sees it.
However I need to add that I did not see this bug.


I'm sorry, I forgot to update powerup.xml :| ...
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Re: SuperTuxKart 0.7 alpha 2 release

Postby Pixel » 04 May 2010, 07:51

Dakal {l Wrote}:Ok i understand:
Proc: 3 ghz
Mem: 2 go
Videocard: 8800GTS

You're right, finally it's slow because with this config i made some tests and with 7 opponents, it's slow on all tracks except: Sandtrack, On the beach and around the lighthouse if i put 5 or 6 opponents it's good.


Your system sounds a lot like mine. Actually it's hard to say about the CPU. Your mem and video card are similar, though I suspect your memory is faster.

I ran 0.6.2a on a old 6200LE with only 512MB RAM (in Windows 98, no less - though I did NOT use the official build), and IIRC it ran smooth as butter for the most part. I realize that was a different GFX codebase, but at this point I can't imagine this slowdown is strictly a hardware issue.


I had to hold down F12 to get the stats (FPS) to remain on-screen. Is the KTris stat (* 1000) the number of triangles (including track and models) currently
being rendered? Running the Canyon track with 4 total karts produced a maximum 78,000 triangles; minimum of about 6,000; average maybe 60k-70k. I
would say that seemed rather high, but I'm not sure how Irrlicht breaks all of the polys from the loaded models down to be rendered.



Do triangles = polygons when discussing the poly count of a model?
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Re: SuperTuxKart 0.7 alpha 2 release

Postby hiker » 04 May 2010, 15:22

acme_pjz {l Wrote}:I'm sorry, I forgot to update powerup.xml :| ...

Sorry for not replaying earlier, but I was busy fixing a 'real' bug in the new powerup code (battle mode didn't work). Well, battle mode is fixed now (r5374), and this issue is resolved, too - great ;)

Thanks for the feedback!

Cheers,
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Re: SuperTuxKart 0.7 alpha 2 release

Postby rudy85 » 04 May 2010, 19:37

I wanted to write why I was worried about display and graphics 's speed ...
To argue , I wanted to try the game once again, and surprise it works , and not so bad .
It seems that I had to reboot before installing :?

...
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Re: Does not work on Mac OS X 10.6.3

Postby RyanLeiTaiwan » 05 May 2010, 16:27

Auria {l Wrote}:
RyanLeiTaiwan {l Wrote}:Unfortunately, it crashes very often or even does not run on my Mac.

OS: Mac OS X 10.6.3
Machine: Macbook 2007Mid (Intel Core 2 Duo, 3GB RAM)
Crash report:
{l Code}: {l Select All Code}
Process:         supertuxkart [467]
Path:            /Applications/Games/SuperTuxKart.app/Contents/MacOS/supertuxkart
Identifier:      supertuxkart
Version:         0.7 alpha 2 (0.7a2)
Code Type:       X86 (Native)
Parent Process:  launchd [188]

Date/Time:       2010-05-02 12:56:47.450 +0800
OS Version:      Mac OS X 10.6.3 (10D573)
Report Version:  6

Interval Since Last Report:          1956 sec
Crashes Since Last Report:           2
Per-App Crashes Since Last Report:   2
Anonymous UUID:                      5A03C840-DD6F-4CEF-9356-AAFC8EDF5488

Exception Type:  EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000094
Crashed Thread:  0  Dispatch queue: com.apple.main-thread

Thread 0 Crashed:  Dispatch queue: com.apple.main-thread
0   supertuxkart                     0x000bc7fb Track::loadTrackModel(World*, unsigned int) + 37
1   supertuxkart                     0x000ad61a World::init() + 644
2   supertuxkart                     0x000a907e LinearWorld::init() + 20
3   supertuxkart                     0x000d69cd RaceManager::startNextRace() + 267
4   supertuxkart                     0x00114d84 RaceOverDialog::processEvent(std::string const&) + 344
5   supertuxkart                     0x000e4705 GUIEngine::EventHandler::onWidgetActivated(GUIEngine::Widget*, int) + 79
6   supertuxkart                     0x000e4b26 GUIEngine::EventHandler::onGUIEvent(irr::SEvent const&) + 160
7   supertuxkart                     0x000e4e15 GUIEngine::EventHandler::OnEvent(irr::SEvent const&) + 81
8   supertuxkart                     0x0036d9cb irr::gui::CGUIEnvironment::OnEvent(irr::SEvent const&) + 59
9   supertuxkart                     0x002be7a7 irr::gui::CGUIModalScreen::OnEvent(irr::SEvent const&) + 119
10  supertuxkart                     0x002bb007 irr::gui::CGUIWindow::OnEvent(irr::SEvent const&) + 103
11  supertuxkart                     0x00349b5e irr::gui::CGUIButton::OnEvent(irr::SEvent const&) + 542
12  supertuxkart                     0x0036fcae irr::gui::CGUIEnvironment::postEventFromUser(irr::SEvent const&) + 190
<snip>


can you describe the steps you take to get this crash?
If you are trying to solve challenges, then it's a known issue, challenges do not know how to deal with missing GP tracks and will just crash.
For now, the alpha needs to be played without challenges


It crashes most often when I try to "race this track again", or at program startup.
I may have to try 4~5 times to get STK starting.
I did realize the challenges problems soon after I posted the previous message. Oops, this crash report may have been from challenges. Thanks for reminding.
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Re: SuperTuxKart 0.7 alpha 2 release

Postby Auria » 05 May 2010, 17:01

If this message was perhaps from challenges, then the crash you get when doing "start race again" might not be the same; can you verify, next time you get the crash? It may be a totally different crash from the crash report posted above.
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Re: SuperTuxKart 0.7 alpha 2 release

Postby RyanLeiTaiwan » 05 May 2010, 17:47

Auria {l Wrote}:If this message was perhaps from challenges, then the crash you get when doing "start race again" might not be the same; can you verify, next time you get the crash? It may be a totally different crash from the crash report posted above.


Intel Mac, OS X 10.6.3.
I built STK only for architecture i386 with SVN r5374. (0.7 alpha 2 binaries also caused crashes.)
Dependencies: irrlicht r3281, gettext 0.17_4+universal via Macports.

Crash/Freeze when doing "race in this track again":
See attachment, too long for posting in this forum.

Crash at program startup (usually caused by other crashes and continues several times before a successful startup):
{l Code}: {l Select All Code}
Process:         supertuxkart [10156]
Path:            /Users/ryanlei/code/supertuxkart/src/ide/Xcode/build/Release/SuperTuxKart.app/Contents/MacOS/supertuxkart
Identifier:      supertuxkart
Version:         0.7 (0.7)
Code Type:       X86 (Native)
Parent Process:  launchd [225]

Date/Time:       2010-05-06 00:09:56.796 +0800
OS Version:      Mac OS X 10.6.3 (10D573)
Report Version:  6

Interval Since Last Report:          176802 sec
Crashes Since Last Report:           52
Per-App Crashes Since Last Report:   42
Anonymous UUID:                      5A03C840-DD6F-4CEF-9356-AAFC8EDF5488

Exception Type:  EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x000000000000009b
Crashed Thread:  0  Dispatch queue: com.apple.main-thread

Thread 0 Crashed:  Dispatch queue: com.apple.main-thread
0   ???                              0x0000009b 0 + 155
1   com.apple.AppKit                 0x92450799 -[NSWindow _confirmSize:force:] + 284
2   com.apple.AppKit                 0x922da7fb _NXMakeWindowVisible + 1634
3   com.apple.AppKit                 0x922da153 -[NSWindow constrainFrameRect:toScreen:] + 148
4   com.apple.AppKit                 0x922c6033 -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 745
5   com.apple.AppKit                 0x922c5ce9 -[NSWindow orderWindow:relativeTo:] + 105
6   com.apple.AppKit                 0x922c34a7 -[NSWindow makeKeyAndOrderFront:] + 73
7   supertuxkart                     0x003a44af irr::CIrrDeviceMacOSX::createWindow() + 1375
8   supertuxkart                     0x003a8862 irr::CIrrDeviceMacOSX::CIrrDeviceMacOSX(irr::SIrrlichtCreationParameters const&) + 466
9   supertuxkart                     0x0032b76a createDeviceEx + 90
10  supertuxkart                     0x0032b89b createDevice + 123
11  supertuxkart                     0x0010d9e3 IrrDriver::initDevice() + 429 (irr_driver.cpp:155)
12  supertuxkart                     0x0010dbb0 IrrDriver::IrrDriver() + 92 (irr_driver.cpp:56)
13  supertuxkart                     0x000a883d initRest() + 31 (main.cpp:515)
14  supertuxkart                     0x000aa7f7 main + 43 (main.cpp:594)
15  supertuxkart                     0x0002d969 start + 53

Thread 1:  Dispatch queue: com.apple.libdispatch-manager
0   libSystem.B.dylib                0x974b2b42 kevent + 10
1   libSystem.B.dylib                0x974b325c _dispatch_mgr_invoke + 215
2   libSystem.B.dylib                0x974b2719 _dispatch_queue_invoke + 163
3   libSystem.B.dylib                0x974b24be _dispatch_worker_thread2 + 240
4   libSystem.B.dylib                0x974b1f41 _pthread_wqthread + 390
5   libSystem.B.dylib                0x974b1d86 start_wqthread + 30

Thread 2:
0   libSystem.B.dylib                0x974b1bd2 __workq_kernreturn + 10
1   libSystem.B.dylib                0x974b2168 _pthread_wqthread + 941
2   libSystem.B.dylib                0x974b1d86 start_wqthread + 30

Thread 0 crashed with X86 Thread State (32-bit):
  eax: 0x00c1aea0  ebx: 0x44418000  ecx: 0x92a693a0  edx: 0x00c35cb0
  edi: 0x44800000  esi: 0x00c24770  ebp: 0xbfffef58  esp: 0xbfffef1c
   ss: 0x0000001f  efl: 0x00010282  eip: 0x0000009b   cs: 0x00000017
   ds: 0x0000001f   es: 0x0000001f   fs: 0x00000000   gs: 0x00000037
  cr2: 0x0000009b

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0x97d8e000 - 0x97daafe3  com.apple.openscripting 1.3.1 (???) <DA16DE48-59F4-C94B-EBE3-7FAF772211A2> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting
0x97dab000 - 0x97ddcff7  libGLImage.dylib ??? (???) <AF110892-B10A-5B61-F898-21FB2BCE63BF> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
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Model: MacBook2,1, BootROM MB21.00A5.B07, 2 processors, Intel Core 2 Duo, 2.16 GHz, 3 GB, SMC 1.17f0
Graphics: Intel GMA 950, GMA 950, Built-In, spdisplays_integrated_vram
Memory Module: global_name
AirPort: spairport_wireless_card_type_airport_extreme (0x168C, 0x87), Atheros 5416: 2.0.19.10
Bluetooth: Version 2.3.1f4, 2 service, 2 devices, 1 incoming serial ports
Network Service: Ethernet, PPP (PPPoE), ppp0
Network Service: Ethernet, Ethernet, en0
Network Service: RNDIS/Ethernet Gadget, Ethernet, en2
Serial ATA Device: WDC WD3200BJKT-00F4T0, 298.09 GB
Parallel ATA Device: HL-DT-ST DVDRW  GSA-S10N
USB Device: Built-in iSight, 0x05ac  (Apple Inc.), 0x8501, 0xfd400000
USB Device: USB2.0 Hub, 0x05e3  (Genesys Logic, Inc.), 0x0608, 0xfd300000
USB Device: USB2.0 Hub, 0x05e3  (Genesys Logic, Inc.), 0x0608, 0xfd340000
USB Device: USB to Serial-ATA bridge, 0x04fc  (SUNPLUS TECHNOLOGY CO., LTD.), 0x0c15, 0xfd344000
USB Device: Deskjet 3900, 0x03f0  (Hewlett Packard), 0x7604, 0xfd341000
USB Device: Apple Internal Keyboard / Trackpad, 0x05ac  (Apple Inc.), 0x021a, 0x1d200000
USB Device: IR Receiver, 0x05ac  (Apple Inc.), 0x8240, 0x5d200000
USB Device: Bluetooth USB Host Controller, 0x05ac  (Apple Inc.), 0x8205, 0x7d100000
Attachments
STK_crash.txt
Crash from "race in this track again"
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Re: SuperTuxKart 0.7 alpha 2 release

Postby Auria » 05 May 2010, 21:26

Thanks for the report.

About the first, it seems like a crash in irrLicht. This is weird because I experienced no such problem. Is there something particular about your setup?

About the second, I'm afraid your log is not of much use.
If it just hangs and does not crash, you will need to use a debugger to obtain useful information
Since you built stk yourself, I assume you will be able to follow the following instructions

In a terminal, launch STK in the gdb debugger using :
$ gdb /Applications/SuperTuxKart.app/Contents/MacOS/supertuxkart
(adapt path as needed if you installed STK somewhere else)
Then :
$ run
Then play until it hangs. When it hangs, come back to the terminal, press Control+C (and I mean control, not command). Finally type :
$ bt

And post the output here. This will be much more useful to us!
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Re: SuperTuxKart 0.7 alpha 2 release

Postby hiker » 06 May 2010, 00:33

Auria {l Wrote}:If this message was perhaps from challenges, then the crash you get when doing "start race again" might not be the same; can you verify, next time you get the crash? It may be a totally different crash from the crash report posted above.

I recently fixed a bug in SVN (after the alpha 2 release) which causes STK to hang if you restart a race, and bubble gums were dropped. So chances are that this is the same problem. Could you try again with the latest svn version?

Considering that we have found and fixed two hanging problems, perhaps we should consider doing an alpha3 ;)

Cheers,
Joerg
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Re: SuperTuxKart 0.7 alpha 2 release

Postby hiker » 06 May 2010, 00:39

RyanLeiTaiwan {l Wrote}:I built STK only for architecture i386 with SVN r5374. (0.7 alpha 2 binaries also caused crashes.)

While this does not help with the irrlicht crashes, the bug fix for restarting race was r5375. So updating to the latest SVN might be a good idea at least to verify that this crash is fixed.

Cheers,
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Re: SuperTuxKart 0.7 alpha 2 release

Postby Auria » 06 May 2010, 01:35

Thanks Joerg, I was not aware of this bubblegum bug (well, I saw the commit log, but didn't know when it happened)
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Re: SuperTuxKart 0.7 alpha 2 release

Postby RyanLeiTaiwan » 06 May 2010, 17:58

Auria {l Wrote}:And post the output here. This will be much more useful to us!


(Updated)
About the startup failure, there're a few versions of debugging messages I have encountered.
1.
Program received signal EXC_BAD_ACCESS, Could not access memory.
Reason: KERN_PROTECTION_FAILURE at address: 0x00000000 (Or some other address)
0x00000000 in ?? ()

{l Code}: {l Select All Code}
(gdb) bt
#0  0x00000000 in ?? ()
#1  0x003aa066 in -[AppDelegate windowWillResize:toSize:] () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#2  0x92450799 in -[NSWindow _confirmSize:force:] ()
#3  0x922da7fb in _NXMakeWindowVisible ()
#4  0x922da153 in -[NSWindow constrainFrameRect:toScreen:] ()
#5  0x922c6033 in -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] ()
#6  0x922c5ce9 in -[NSWindow orderWindow:relativeTo:] ()
#7  0x922c34a7 in -[NSWindow makeKeyAndOrderFront:] ()
#8  0x003a43ef in irr::CIrrDeviceMacOSX::createWindow () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#9  0x003a87a2 in irr::CIrrDeviceMacOSX::CIrrDeviceMacOSX () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#10 0x0032b6aa in createDeviceEx () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#11 0x0032b7db in createDevice () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#12 0x0010d593 in IrrDriver::initDevice (this=0xc29030) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../graphics/irr_driver.cpp:154
#13 0x0010d760 in IrrDriver::IrrDriver (this=0xc29030) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../graphics/irr_driver.cpp:56
#14 0x000a83b7 in initRest () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../main.cpp:515
#15 0x000aa371 in main (argc=1, argv=0xbffff708) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../main.cpp:592
#16 0x0002d4b9 in start () at input.hpp:155


2.
Program received signal EXC_BAD_ACCESS, Could not access memory.
Reason: KERN_PROTECTION_FAILURE at address: 0x0000009c
0x003aa060 in -[AppDelegate windowWillResize:toSize:] () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
53 }

{l Code}: {l Select All Code}
(gdb) bt
#0  0x003aa060 in -[AppDelegate windowWillResize:toSize:] () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#1  0x92450799 in -[NSWindow _confirmSize:force:] ()
#2  0x922da7fb in _NXMakeWindowVisible ()
#3  0x922da153 in -[NSWindow constrainFrameRect:toScreen:] ()
#4  0x922c6033 in -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] ()
#5  0x922c5ce9 in -[NSWindow orderWindow:relativeTo:] ()
#6  0x922c34a7 in -[NSWindow makeKeyAndOrderFront:] ()
#7  0x003a43ef in irr::CIrrDeviceMacOSX::createWindow () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#8  0x003a87a2 in irr::CIrrDeviceMacOSX::CIrrDeviceMacOSX () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#9  0x0032b6aa in createDeviceEx () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#10 0x0032b7db in createDevice () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#11 0x0010d593 in IrrDriver::initDevice (this=0x20136a0) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../graphics/irr_driver.cpp:154
#12 0x0010d760 in IrrDriver::IrrDriver (this=0x20136a0) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../graphics/irr_driver.cpp:56
#13 0x000a83b7 in initRest () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../main.cpp:515
#14 0x000aa371 in main (argc=1, argv=0xbffff708) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../main.cpp:592
#15 0x0002d4b9 in start () at input.hpp:155
Last edited by RyanLeiTaiwan on 06 May 2010, 18:52, edited 1 time in total.
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Re: SuperTuxKart 0.7 alpha 2 release

Postby Auria » 06 May 2010, 18:29

RyanLeiTaiwan, sorry but I think you forgot to run the "bt" step after the crash is detected. Without that crucial step the debugger output is much less useful to us.
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Re: SuperTuxKart 0.7 alpha 2 release

Postby RyanLeiTaiwan » 06 May 2010, 18:36

RyanLeiTaiwan {l Wrote}:Hope them help. I'll try the "restart track" hang later.

Actually, the hanging occurs much less frequently now. Many thanks to Joerg!!

Intel Mac, OS X 10.6.3.
STK: r5387
irrlicht: r3287

Hang when "racing in this track again":
{l Code}: {l Select All Code}
(gdb) bt
#0  0x000bbbbe in Physics::update (this=0x22fb6e00, dt=2.80259693e-45) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../physics/physics.cpp:122
#1  0x000b01d6 in World::resetAllKarts (this=0x22fb5910) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../modes/world.cpp:342
#2  0x000b03dc in World::restartRace (this=0x22fb5910) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../modes/world.cpp:635
#3  0x000ac672 in LinearWorld::restartRace (this=0x22fb5910) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../modes/linear_world.cpp:90
#4  0x00119c03 in RaceOverDialog::processEvent (this=0x2b5ef250, eventSource=@0x2b5a1c94) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/dialogs/race_over_dialog.cpp:461
#5  0x000e7ec1 in GUIEngine::EventHandler::onWidgetActivated (this=0x22f9f1d0, w=0x2b5f1fa0, playerID=0) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../guiengine/event_handler.cpp:428
#6  0x000e80ca in GUIEngine::EventHandler::onGUIEvent (this=0x22f9f1d0, event=@0xbffff3f8) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../guiengine/event_handler.cpp:488
#7  0x000e85a7 in GUIEngine::EventHandler::OnEvent (this=0x22f9f1d0, event=@0xbffff3f8) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../guiengine/event_handler.cpp:53
#8  0x0035f2eb in irr::gui::CGUIEnvironment::OnEvent () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#9  0x002b691e in irr::gui::CGUIModalScreen::OnEvent () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#10 0x002b3215 in irr::gui::CGUIWindow::OnEvent () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#11 0x0033c26d in irr::gui::CGUIButton::OnEvent () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#12 0x003612bc in irr::gui::CGUIEnvironment::postEventFromUser () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#13 0x001be705 in irr::CIrrDeviceStub::postEventFromUser () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#14 0x003a375c in irr::CIrrDeviceMacOSX::postMouseEvent () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#15 0x003a5743 in irr::CIrrDeviceMacOSX::run () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#16 0x0010de02 in IrrDriver::update (this=0xc2d8a0, dt=0.0329999998) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../graphics/irr_driver.cpp:763
#17 0x000ab5bc in MainLoop::run (this=0xe36bd0) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../main_loop.cpp:153
#18 0x000aa9b4 in ~basic_string [inlined] () at /Developer/SDKs/MacOSX10.6.sdk/usr/include/c++/4.0.0/bits/basic_string.h:726
#19 0x000aa9b4 in main (argc=1, argv=0xbffff708) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../main.cpp:726
#20 0x0002d4b9 in start () at input.hpp:155
Attachments
Race in this track again.png
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Re: SuperTuxKart 0.7 alpha 2 release

Postby RyanLeiTaiwan » 06 May 2010, 18:54

Auria {l Wrote}:RyanLeiTaiwan, sorry but I think you forgot to run the "bt" step after the crash is detected. Without that crucial step the debugger output is much less useful to us.

Sorry, I have updated my post.
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Re: SuperTuxKart 0.7 alpha 2 release

Postby Auria » 06 May 2010, 19:30

Thanks for the reports. Really seems like a bug in irrlicht.
Do you have a special setup? I have never encountered these crashes
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Re: SuperTuxKart 0.7 alpha 2 release

Postby hiker » 07 May 2010, 00:28

RyanLeiTaiwan {l Wrote}:
RyanLeiTaiwan {l Wrote}:Hope them help. I'll try the "restart track" hang later.

Actually, the hanging occurs much less frequently now. Many thanks to Joerg!!
"
Much less frequently" is not good enough - I want to get this down to zero ;)

...
Hang when "racing in this track again":
{l Code}: {l Select All Code}
(gdb) bt
#0  0x000bbbbe in Physics::update (this=0x22fb6e00, dt=2.80259693e-45) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../physics/physics.cpp:122
#1  0x000b01d6 in World::resetAllKarts (this=0x22fb5910) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../modes/world.cpp:342

...
That was quite helpful. I think I have seen this problem on linux a few times, but was never able to reproduce it in windows. What track did you use, what karts, and what race mode (time trial, normal race, follow the leader).

Cheers,
Joerg
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Re: SuperTuxKart 0.7 alpha 2 release

Postby RyanLeiTaiwan » 07 May 2010, 03:36

Here's all my configurations:

Screen Resolution: 1024x768
Player: non-guest
Game keys config: left, right, up, down, space, F, D, S, A
Menu keys config: up, down, left, right, return, backspace
Kart: Tux
# of AI karts: 7, Expert level
Game mode: Normal Race
Track: Around the Lighthouse.

Playing like this 10 or 10+ times causes the previous hang.
I always restart the track when it is FINISHED, not in the middle of the game.
I tested this again, and this time it hangs at the 5th restart:
{l Code}: {l Select All Code}
(gdb) bt
#0  0x0003e1a8 in btTransform::operator() (this=0x377ee74, x=@0xbfffebc8) at btQuadWord.h:111
#1  0x0004974d in btCompoundShape::getAabb (this=0x1dfcbb9c, trans=@0x377ee74, aabbMin=@0xbfffed2c, aabbMax=@0xbfffed1c) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.cpp:75
#2  0x0003cac2 in btCollisionWorld::rayTest (this=0xbfffeb40, rayFromWorld=@0x1dfc9434, rayToWorld=@0x1dfc9420, resultCallback=@0xbfffed84, collisionFilterMask=-1) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp:600
#3  0x00081595 in btCollisionWorld::RayResultCallback::HasHit () at /Users/ryanlei/code/supertuxkart/src/bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h:712
#4  0x00081595 in btDefaultVehicleRaycaster::castRay (this=0xbfffeb40, from=@0x1dfc9434, to=@0x1dfc9420, result=@0xbfffee58) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.cpp:714
#5  0x000b8897 in btKart::rayCast (this=0x376d060, wheel=@0x1dfc9410) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../physics/btKart.cpp:73
#6  0x000b8c1b in btKart::updateVehicle (this=0x376d060, step=0.0166666675) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../physics/btKart.cpp:425
#7  0x00078d45 in btDiscreteDynamicsWorld::updateVehicles (this=0x3761794, timeStep=0.0166666675) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp:451
#8  0x000794c4 in btDiscreteDynamicsWorld::internalSingleStepSimulation (this=0x37616f0, timeStep=0.0166666675) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp:378
#9  0x000798af in btDiscreteDynamicsWorld::stepSimulation (this=0x37616f0, timeStep=0.0166666675, maxSubSteps=3, fixedTimeStep=0.0166666675) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp:328
#10 0x000bbb96 in __normal_iterator [inlined] () at /Developer/SDKs/MacOSX10.6.sdk/usr/include/c++/4.0.0/bits/stl_iterator.h:109
#11 0x000bbb96 in Physics::update (this=0x37265a0, dt=-1.99936676) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../physics/physics.cpp:115
#12 0x000b01d6 in World::resetAllKarts (this=0x370d940) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../modes/world.cpp:342
#13 0x000b03dc in World::restartRace (this=0x370d940) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../modes/world.cpp:635
#14 0x000ac672 in LinearWorld::restartRace (this=0x370d940) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../modes/linear_world.cpp:90
#15 0x00119c03 in RaceOverDialog::processEvent (this=0x2cd6a9a0, eventSource=@0x2cd35e84) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/dialogs/race_over_dialog.cpp:461
#16 0x000e7ec1 in GUIEngine::EventHandler::onWidgetActivated (this=0x1fdf02e0, w=0x2cd6d950, playerID=0) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../guiengine/event_handler.cpp:428
#17 0x000e80ca in GUIEngine::EventHandler::onGUIEvent (this=0x1fdf02e0, event=@0xbffff3f8) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../guiengine/event_handler.cpp:488
#18 0x000e85a7 in GUIEngine::EventHandler::OnEvent (this=0x1fdf02e0, event=@0xbffff3f8) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../guiengine/event_handler.cpp:53
#19 0x0035f2eb in irr::gui::CGUIEnvironment::OnEvent () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#20 0x002b691e in irr::gui::CGUIModalScreen::OnEvent () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#21 0x002b3215 in irr::gui::CGUIWindow::OnEvent () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#22 0x0033c26d in irr::gui::CGUIButton::OnEvent () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#23 0x003612bc in irr::gui::CGUIEnvironment::postEventFromUser () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#24 0x001be705 in irr::CIrrDeviceStub::postEventFromUser () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#25 0x003a375c in irr::CIrrDeviceMacOSX::postMouseEvent () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#26 0x003a5743 in irr::CIrrDeviceMacOSX::run () at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../states_screens/options_screen_input2.cpp:53
#27 0x0010de02 in IrrDriver::update (this=0xc1e220, dt=0.0260000005) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../graphics/irr_driver.cpp:763
#28 0x000ab5bc in MainLoop::run (this=0xc8f7f0) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../main_loop.cpp:153
#29 0x000aa9b4 in ~basic_string [inlined] () at /Developer/SDKs/MacOSX10.6.sdk/usr/include/c++/4.0.0/bits/basic_string.h:726
#30 0x000aa9b4 in main (argc=1, argv=0xbffff710) at /Users/ryanlei/code/supertuxkart/src/ide/Xcode/../../main.cpp:726
#31 0x0002d4b9 in start () at input.hpp:155



I basically followed the building instructions from the Wiki.

For irrlicht, I got the code from SVN, opened the Xcode project, compiled it (SDK: Mac OS X 10.6, Config: Release, Architecture: i386), then copied libirrlicht.a to /usr/local/lib, copied include to /usr/local/include/irrlicht.

For libintl, I built "gettext @0.17_4+universal" from Macports, and in the STK Xcode project, add these to the Config.xconfig lines before /usr/local/XXX:
HEADER_SEARCH_PATHS = /opt/local/include ...
LIBRARY_SEARCH_PATHS = /opt/local/lib ...
I even had to create /opt/local/include/libintl and copy libintl.h to there. (Previously got missing file errors)

Finally, I compiled STK (SDK: Mac OS X 10.6, Config: Release, Architecture: i386 [Build Active Architecture Only]) and got the app.
Is this process much different from yours?
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Re: SuperTuxKart 0.7 alpha 2 release

Postby JVC » 07 May 2010, 11:14

Hi, here a short bugs list. (from my Ubuntu 9.10, using the svn version with Irrlicht 1.7.1)

-I notice a banana under the bridge ^^ (Snow Mountain)

-When I change the resolution and get an item box during the game, it crashes. I tried to change resolution and go back again to 800*600, it also crashes ! Here the backtrace :

{l Code}: {l Select All Code}
(gdb) bt
#0  0x08169a8d in RaceGUI::drawPowerupIcons(Kart const*, irr::core::rect<int> const&, irr::core::vector2d<float> const&) ()
#1  0x0816f086 in RaceGUI::renderPlayerView(Kart const*) ()
#2  0x0807a938 in IrrDriver::update(float) ()
#3  0x080540af in MainLoop::run() ()
#4  0x08053291 in main ()
(gdb)


I hope this could help. :)
Attachments
bananabridge.png
A banana can be seen under the bridge
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Re: SuperTuxKart 0.7 alpha 2 release

Postby Auria » 07 May 2010, 16:12

RyanLeiTaiwan: yes, your build method is very similar to mine, the only difference being libintl installed from macports and not from source like I did. Thanks for the report, I hope Joerg will be able to take care of this

JVC: hehe, yeah, item placement needs to be reviewed in several tracks.
Thanks for the crash report about resolution change, I'll see what I can do. (BTW, when you make crash reports, please try building STK in debug mode, it will give us more useful information)
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Re: SuperTuxKart 0.7 alpha 2 release

Postby JVC » 07 May 2010, 19:57

Oops, sorry next time. From now on I will set debug-mode by default.
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Re: SuperTuxKart 0.7 alpha 2 release

Postby asciimonster » 08 May 2010, 08:36

I do not seem to be able to get the sky box to work. Could anyone have a look?

Also, am I correct in thinking that these features are still unavailable:
- transparency
- movable objects
- moving objects
- reusing named objects

Oddly, when crossing the first lap line it counts 2 laps, not one.
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Re: SuperTuxKart 0.7 alpha 2 release

Postby Auria » 08 May 2010, 16:10

asciimonster: I'll let Joerg confirm, but I believe that all these features should work.

About sky box : your blend file uses a skydome, so I can't say why it didn't work since I can't see what you tried
Transparency : yes it works, simply set the materials.xml file
Movable objects : see our wiki about interaction type ( http://supertuxkart.sourceforge.net/Tra ... ed_Objects ); this hasn't been widely tested, but interaction="move" should work
Moving objects: same as above, what's on the wiki should work

Regarding doubly counted lap : do you have a separate lap count line? It was necessary with alpha 1, but no more with alpha 2. We might need to see the exported xml files there
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