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BUGS

PostPosted: 13 Dec 2011, 21:36
by Ollivander
I found a bit of a bug in the game. If a user drives to the mountains by the side, he falls into a loop that cuts the graphics...

Re: BUGS

PostPosted: 13 Dec 2011, 21:37
by ctdabomb
What track was it?

Re: BUGS

PostPosted: 14 Dec 2011, 13:38
by Ollivander
Shifting Sides. The desert.

Re: BUGS

PostPosted: 14 Dec 2011, 13:39
by Arthur
Workaround: just don't do it. :p
Why would you go there anyway?

Re: BUGS

PostPosted: 14 Dec 2011, 13:44
by Ollivander
I like standing close to mountains. :D

Re: BUGS

PostPosted: 14 Dec 2011, 23:42
by hiker
Ollivander {l Wrote}:I found a bit of a bug in the game. If a user drives to the mountains by the side, he falls into a loop that cuts the graphics...

I admit I am not sure what you mean. Can you post a screenshot of where you are driving, then we can try to reproduce this.

Thanks!
Joerg

Re: BUGS

PostPosted: 16 Dec 2011, 23:55
by mwcmwc
I have also noted this problem. If you take sharp right in shifting sands head towards mountains, you fall off into a crevasse and graphics cut out.

Re: BUGS

PostPosted: 17 Dec 2011, 00:24
by Arthur
Yeah yeah, but people actually playing the game (as opposed to people fooling around trying to find the boundaries of the track) won't ever see this. Non-issue. If you want it completely out of reach, get the blend file for the track and add a transparent plane or two.

I have fooled quite a bit around myself, with the debug flight mode and all, but I guess 99% of users won't see track boundaries and their graphical weirdness. And for the percentage that does, they'll probably not get epileptic symptoms. They'll just fall into a void, and after a while get rescued and put back on track. I admit it doesn't look pretty, but as said, you aren't likely to go there by accident, and most people won't ever see this.