by Arthur » 17 Dec 2011, 00:24
Yeah yeah, but people actually playing the game (as opposed to people fooling around trying to find the boundaries of the track) won't ever see this. Non-issue. If you want it completely out of reach, get the blend file for the track and add a transparent plane or two.
I have fooled quite a bit around myself, with the debug flight mode and all, but I guess 99% of users won't see track boundaries and their graphical weirdness. And for the percentage that does, they'll probably not get epileptic symptoms. They'll just fall into a void, and after a while get rescued and put back on track. I admit it doesn't look pretty, but as said, you aren't likely to go there by accident, and most people won't ever see this.
Hey pal, I took an oath for justice! "In happy days or tightest tights..." or something like that.