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Rubber ball

PostPosted: 13 Sep 2011, 23:10
by Kinsu
I have some suggestions of improvements for the current rubber ball in SVN : I think it's not visible enough.

1. It could be scaled up a bit,
2. it could bounce twice near the kart before going quickly towards the first karts,
3. a more cartoonish "booing" sound would be nice when it bounces, I did not find exactely the one I have in mind, neither could I reproduce it on Audacity, but maybe like this one (but there is too much reverb. here) or this one (I prefer the first but this one doesn't have reverb). I am looking for the kind of sound we can expect the 1st ball in this little video to produce... not simple to explain with words ^^!

These improvements would enable the player to understand more easily what's this ball, and would be funnier I think.

PS : And if you want an icon, I can try to make one :)

Re: Rubber ball

PostPosted: 15 Sep 2011, 00:35
by hiker
Kinsu {l Wrote}:I have some suggestions of improvements for the current rubber ball in SVN

I actually agree - not only is the new model too small, imho it does not really convey the idea of a bouncing ball. It's a bomb, and a bomb shouldn't bounce ;)

I would prefer using the new model for (e.g.) a mine, or things a track designer can put on the track to make things more interesting.

Cheers,
Joerg