Polo10 {l Wrote}:Hello everybody,
This second title is for the tracks. How many official tracks would be needed for the new story mode. More, the same number? And if we add which ones? Which ties in with the first title about how we create and think about the new story mode.
As many high-quality tracks as we can get. With existing tracks being either improved to higher standards if they need to or replaced. A higher total number of tracks would be nice if we can get enough tracks meeting quality standards (both graphically and when it comes to gameplay), but the only thing set is that we won't go to a lower number. So it could be 21 (current number), or 22, or 24, or 30, or another number, who knows. Around ten of the 1.X tracks require serious changes or a replacement. I'd be surprised if we got enough new good tracks to add more than a few, and I'd be very happy if we could get 25 high-quality tracks.
The new story mode (as in, a new overworld or even more than one overworld ; alongside new and improved cutscenes) project would need manpower the STK project doesn't really have and I don't expect it to happen any time soon.
SvenAndreasBelting {l Wrote}:Well grandprixs really aren't as important in STK as the cups in Mario Kart for example.
So it really doesn't make much sense to approach the Tracks from that perspective. Having some grandprix with only 4 tracks would also not be problem.
Yes, the Story Mode GPs will be adapted to fit the available tracks.
SvenAndreasBelting {l Wrote}:Besides Dyson Speedway I don't think there is any addon currently that would come close to the main game without major overhauls.
I'm aggravated by the solid-black road textures in some parts of that track, it plays quite differently from the usual tracks, and some parts could do with more clarity. But although I'm not too fond of mass ground zippers, it's indeed a very polished addon. It's a track that's perhaps too long for its own good, because although I don't mind a 90s/lap high-quality track, 120s/lap is pushing it, and that's already with tons of ground zippers, so there is no real margin for tweaks.