After playing the game-finished music STK crashes

I downloaded the latest SVN code and data yesterday, compiled it, and found something wrong as the title says. If I use the old data without the game-finished music, STK just complains about can't find file, and nothing strange happens. If I use the new data, when game finished the music plays, then STK crashes
These are messages:
Is it a bug?

- {l Code}: {l Select All Code}
Irrlicht Engine version 1.8.0-alpha
Microsoft Windows XP Professional Service Pack 3 (Build 2600)
Could not load sprite bank because the file does not exist: #DefaultFont
[FileManager] Data files will be fetched from: '.'
Env var LANGUAGE = 'zh_tw', which corresponds to Chinese
[IrrDriver] Creating NULL device
Irrlicht Engine version 1.8.0-alpha
Microsoft Windows XP Professional Service Pack 3 (Build 2600)
Could not load sprite bank because the file does not exist: #DefaultFont
[IrrDriver] Trying OpenGL rendering.
[IrrDriver] Trying to create device with 32 bits
[IrrDriver Temp Logger] Level 3: Could not load sprite bank because the file doe
s not exist: #DefaultFont
startMusic : m_normal_filename=<./data//music/MayDayMayhem.ogg>, gain=0.7
startMusic : m_normal_filename=<./data/music//OnTheRiver.ogg>, gain=0.7
Exception caught : Could not open music XML file
Aborting SuperTuxKart
Is it a bug?