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Bug - GNU kart gets stuck on zippers

PostPosted: 28 Apr 2011, 01:17
by bovineuniversity
In playing Oliver's Math Class, I noticed that the Gnu kart gets stuck on the zippers if you don't hit them right in the middle. I also noticed on Canyon that going over the speed humps at the end of the lap that the Gnu kart will sometimes tip forward and go nose first into the ground. Edit: This is on 0.7svn7131-1

Re: Bug - GNU kart gets stuck on zippers

PostPosted: 28 Apr 2011, 04:00
by hiker
bovineuniversity {l Wrote}:In playing Oliver's Math Class, I noticed that the Gnu kart gets stuck on the zippers if you don't hit them right in the middle. I also noticed on Canyon that going over the speed humps at the end of the lap that the Gnu kart will sometimes tip forward and go nose first into the ground. Edit: This is on 0.7svn7131-1

Could you put this in our trac system (https://sourceforge.net/apps/trac/supertuxkart, then click on new ticket)? This way you will be updated on progress we make.

Cheers,
Joerg

Re: Bug - GNU kart gets stuck on zippers

PostPosted: 28 Apr 2011, 12:17
by KroArtem
Hm, don't you think revision svn7131 is a bit too old?
Please, update your version of stk.

Re: Bug - GNU kart gets stuck on zippers

PostPosted: 28 Apr 2011, 14:26
by bovineuniversity
KroArtem {l Wrote}:Hm, don't you think revision svn7131 is a bit too old?
Please, update your version of stk.


It's the most recent available to me via package management. I added "ppa.launchpad.net/stk/dev/ubuntu/maverick main" to my sources.

Re: Bug - GNU kart gets stuck on zippers

PostPosted: 28 Apr 2011, 18:19
by Auria
hi,

you can find STK 0.7.1 in this PPA : https://launchpad.net/~littel-jo/+archive/stk-0.7.1

Can you try if this still happens there?

Re: Bug - GNU kart gets stuck on zippers

PostPosted: 28 Apr 2011, 19:16
by bovineuniversity
Thanks for the link.. I updated it, and the problem isn't there anymore. The physics of the Gnu kart seem much improved, and he doesn't get stuck on those zippers anymore.

Thanks! Hopefully I can keep it up to date and not cause anymore false alarms.

Re: Bug - GNU kart gets stuck on zippers

PostPosted: 28 Apr 2011, 20:57
by Auria
bovineuniversity {l Wrote}:Thanks for the link.. I updated it, and the problem isn't there anymore. The physics of the Gnu kart seem much improved, and he doesn't get stuck on those zippers anymore.

Thanks! Hopefully I can keep it up to date and not cause anymore false alarms.


Nice to know it's fixed :)